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Deep dive into framework internals.

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framework-internals
113

particle-modifier

Cocos Creator 2.4.x 粒子系统修饰器开发框架。用于创建、使用和调试自定义粒子修饰器,支持修改粒子位置、颜色、大小、旋转、速度等属性。当需要在 Cocos Creator 中实现复杂的粒子效果控制时使用此技能。

NeverSight
NeverSight
development
open
framework-internals
113

esp32-firmware-engineer

ESP32 firmware engineering for ESP-IDF projects. Write, review, and debug embedded C/C++ code involving FreeRTOS tasks/queues/timers, GPIO/I2C/SPI/UART/ADC/PWM peripherals, TWAI/CAN, Wi-Fi/BLE networking, OTA updates, Secure Boot and flash encryption, LVGL display integration, build/flash/monitor workflows, logging, crash analysis, memory/code-size optimization, low-power sleep/wakeup design, on-device USB/serial service terminals, and board bring-up. Use when an agent is asked to implement ESP-IDF firmware features, review embedded changes for correctness or race conditions, investigate boot/runtime failures or Guru Meditation panics, interpret serial logs, fix build/link/flash problems, optimize RAM/flash usage, tune deep sleep/light sleep behavior, harden firmware for production, add a service console/CLI, integrate a display with LVGL, or diagnose hardware-software integration issues on ESP32-class devices.

NeverSight
NeverSight
development
open
framework-internals
112

glm-mcp

Custom skill for glm-mcp

alfredolopez80
alfredolopez80
development
open
framework-internals
109

htag-development

Guidelines and best practices for building modern, state-of-the-art web applications using the htag v2 framework.

manatlan
manatlan
development
open
framework-internals
108

tilelang-developer

Write, optimize, and debug high-performance AI compute kernels using TileLang (a Python DSL for GPU programming). Use when the user requests: (1) Writing custom GPU kernels for AI workloads (GEMM, Attention, MLA, etc.), (2) Optimizing existing TileLang code for NVIDIA, AMD, or Ascend hardware, (3) Implementing non-standard operators (like DeepSeek MLA, FlashAttention variants), (4) Debugging TileLang compilation or runtime errors, or (5) Cross-platform kernel development targeting multiple GPU vendors.

yzlnew
yzlnew
development
open
framework-internals
108

typescript-core

Advanced TypeScript patterns and best practices for 2025

bobmatnyc
bobmatnyc
development
open
framework-internals
107

bun-ffi

This skill should be used when the user asks about "bun:ffi", "foreign function interface", "calling C from Bun", "native libraries", "dlopen", "shared libraries", "calling native code", or integrating C/C++ libraries with Bun.

secondsky
secondsky
development
open
framework-internals
107

api-response-optimization

Optimizes API performance through payload reduction, caching strategies, and compression techniques. Use when improving API response times, reducing bandwidth usage, or implementing efficient caching.

secondsky
secondsky
development
open
framework-internals
107

fp-pack

Use when working in projects that use fp-pack; follow pipe, SideEffect, and curry guidelines.

superlucky84
superlucky84
development
open
framework-internals
106

fastmonai-upstream-guide

Consult MONAI, TorchIO, and nnU-Net documentation and source code for implementation guidance in fastMONAI. Use this skill proactively when implementing new transforms, loss functions, metrics, preprocessing pipelines, or patch-based workflows. Helps ensure fastMONAI implementations align with upstream library patterns and medical imaging best practices.

MMIV-ML
MMIV-ML
development
open
framework-internals
103

vfs-developer

Implement features and fix bugs for the vfs-s3 project. Use when the user asks to implement an issue, write code for a feature, fix a bug, create a PR, or fix review comments for vfs-s3. Also trigger when the user says 'develop this', 'implement #123', 'fix this issue', or wants code changes made to the vfs-s3 codebase. Also handles review feedback on existing PRs: when @abashev posts review comments, the bot reads the feedback, fixes the code, and pushes a new commit. Triggered via GitHub by: @vfs-s3-bot please proceed with development OR @vfs-s3-bot please fix review comments

abashev
abashev
development
open
framework-internals
102

ue-module-build-system

Use when working with Build.cs, Target.cs, module creation, plugin setup, or build errors in Unreal Engine — including "unresolved external symbol," "cannot open include file," IWYU violations, missing API macros, or dependency configuration. See also ue-cpp-foundations for UObject macro patterns.

quodsoler
quodsoler
development
open
framework-internals
102

ue-cpp-foundations

Use when writing Unreal Engine C++ code involving UPROPERTY, UFUNCTION, UCLASS, TArray, TMap, delegates, FString, garbage collection, or smart pointers. Also use when the user asks about "UE C++", USTRUCT, UENUM, FName, FText, TObjectPtr, TWeakObjectPtr, UObject lifetime, UE_LOG, or UE subsystems. For module build configuration, see ue-module-build-system. For Actor/Component architecture, see ue-actor-component-architecture.

quodsoler
quodsoler
development
open
framework-internals
101

flutter-performance

Optimization standards for rebuilds and memory.

HoangNguyen0403
HoangNguyen0403
development
open
framework-internals
101

create-implementation-plan

Create a new implementation plan file for new features, refactoring existing code or upgrading packages, design, architecture or infrastructure.

Nerivec
Nerivec
development
open
framework-internals
100

error-handling-testing-patterns

Testing error handling paths including exception propagation, error boundaries, retry logic, circuit breakers, and graceful degradation.

PramodDutta
PramodDutta
development
open
framework-internals
100

implementation-plan-executor

Execute implementation plans by delegating each task group to task-group-implementer subagent. Main agent coordinates prepares context, invokes subagent, processes output, marks checkboxes, updates work-log. Uses lazy standards loading from INDEX.md with keyword-triggered discovery.

SkillPanel
SkillPanel
development
open
framework-internals
100

implementation-plan-executor

Execute implementation plans by delegating each task group to task-group-implementer subagent. Main agent coordinates prepares context, invokes subagent, processes output, marks checkboxes, updates work-log. Uses lazy standards loading from INDEX.md with keyword-triggered discovery.

SkillPanel
SkillPanel
development
open
framework-internals
98

rlang-patterns

rlang metaprogramming patterns for data-masking, injection operators, and dynamic dots. Use when writing functions that use tidy evaluation.

ab604
ab604
development
open
framework-internals
97

refactor

Code refactoring and optimization

StepfenShawn
StepfenShawn
development
open
framework-internals
95

lading-optimize-hunt

Coordinates optimization attempts. Captures baselines, implements changes, invokes review, and records outcomes.

DataDog
DataDog
development
open
framework-internals
94

tooling

React Tooling - Configuration and Optimization. Use when working with tooling.

TheBeardedBearSAS
TheBeardedBearSAS
development
open
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