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forge-shader-grid

Add a procedural anti-aliased grid floor to an SDL3 GPU scene using fwidth()/smoothstep() in the fragment shader. Covers procedural rendering, screen-space derivatives for anti-aliasing, distance fade, and using multiple graphics pipelines in a single render pass.

Nebulavenus
maintainer
Nebulavenus
آخر تحديث 3/1/2026
النجوم
4
التفرعات
3
quick start

Installation and usage

Add a procedural anti-aliased grid floor to an SDL3 GPU scene using fwidth()/smoothstep() in the fragment shader. Covers procedural rendering, screen-space derivatives for anti-aliasing, distance fade, and using multiple graphics pipelines in a single render pass.

التثبيت
$ install --globalskills.sh
الاستخدام

بعد التثبيت، يمكنك استخدام هذه المهارة بتشغيل الأمر التالي في الطرفية:

skills use forge-shader-grid