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Development

Frameworks, languages, and architectural tools.

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package-distribution
123

dependency-upgrader

Upgrade dependencies for Java/Kotlin (Gradle/Maven) and TypeScript/Node projects with minimal risk: plan the bump, apply changes incrementally, run tests/builds, and document breaking changes. Use when the user asks to bump deps, update frameworks, or address CVEs.

jMerta
jMerta
development
open
cms-platforms
123

framer-plugins

Framer Plugin SDK expert. Use when building, debugging, or modifying Framer plugins. Covers ManagedCollection API, CMS sync, plugin modes, UI patterns, permissions, data storage, and common pitfalls.

fredm00n
fredm00n
development
open
framework-internals
123

trycycle-worktrees

Internal trycycle subskill — do not invoke directly.

danshapiro
danshapiro
development
open
framework-internals
123

trycycle-planning

Internal trycycle subskill — do not invoke directly.

danshapiro
danshapiro
development
open
framework-internals
123

trycycle-finishing

Internal trycycle subskill — do not invoke directly.

danshapiro
danshapiro
development
open
framework-internals
123

trycycle-executing

Internal trycycle subskill — do not invoke directly.

danshapiro
danshapiro
development
open
frontend
123

framer-code-components-overrides

Create Framer Code Components and Code Overrides. Use when building custom React components for Framer, writing Code Overrides (HOCs) to modify canvas elements, implementing property controls, working with Framer Motion animations, handling WebGL/shaders in Framer, or debugging Framer-specific issues like hydration errors and font handling.

fredm00n
fredm00n
development
open
gaming
123

walkthrough

Cognitive walkthrough — simulate real user scenarios against the current system to find gaps between ideal and actual. Takes an optional scenario name or 'all' to run standing scenarios. Run after major directives or periodically as a reality check.

andrew-yangy
andrew-yangy
development
open
gaming
123

implement

Generate correct, minimal, maintainable code that satisfies a validated Story's acceptance criteria against an execution plan. Activate when a Story is validated, a plan exists, and all prerequisites are unambiguous.

Fr-e-d
Fr-e-d
development
open
gaming
123

discovery-high-level-plan

Transform vague or high-level human intent into a governed Discovery action plan. Activate when intent is unclear, broad, or when multiple discovery steps are required before any artefact is created.

Fr-e-d
Fr-e-d
development
open
gaming
123

validate-artefacts

Validate that all Discovery artefacts (Epics, Stories) are clear, governed, complete, and safe to pass into Delivery. Activate after generating Epics or Stories and before any Delivery planning. This is the mandatory Discovery → Delivery gate.

Fr-e-d
Fr-e-d
development
open
package-distribution
123

install

This skill should be used when the user asks to "install pikiclaw", "build and install", "deploy locally", "update local binary", "release", or "publish".

xiaotonng
xiaotonng
development
open
scripting
123

directive

Execute work through the directive pipeline — evaluate, plan, cast agents, build, review, and report. Takes a directive name (matching .context/directives/), a project path, or an ad-hoc CEO request. TRIGGER: Use this skill whenever the user requests non-trivial work that goes beyond a one-liner fix. This includes: building features, running projects with project.json, executing multiple tasks, multi-file changes, or any work with defined DOD/reviewers. Route through this pipeline so reviews and verification steps fire. Do NOT spawn builder agents directly. For heavyweight/strategic work, create a directive file in .context/directives/ first. For medium work with an existing project.json, pass the project path. For quick multi-step tasks, pass an ad-hoc description — no directive file needed.

andrew-yangy
andrew-yangy
development
open
full-stack
122

full-stack-development

Ability to develop both front-end and back-end systems, integrating user interfaces with server logic and databases.

baz-scm
baz-scm
development
open
gaming
122

becreative

Extended thinking mode. USE WHEN be creative, deep thinking, deep thinking, extended reasoning. SkillSearch('becreative') for docs.

Steffen025
Steffen025
development
open
mobile
122

mobile-security-expert

移动安全漏洞挖掘知识库,基于HackerOne公开报告提供Android和iOS应用的漏洞挖掘手法、技术细节和代码模式分析;用于安全研究人员和漏洞挖掘者学习参考、代码审计和漏洞检测指导。

s7safe
s7safe
development
open
mobile
122

app-store-screenshots

Use when building App Store screenshot pages, generating exportable marketing screenshots for iOS apps or iPad apps, or creating programmatic screenshot generators with Next.js. Triggers on app store, screenshots, marketing assets, html-to-image, device mockup, app-store-screenshots.

keremerkan
keremerkan
development
open
mobile
122

install-app

安装 APK 文件到 Android 设备

SelectXn00b
SelectXn00b
development
open
scripting
122

browser

Web browser automation through browserforclaw

SelectXn00b
SelectXn00b
development
open
scripting
122

implement-plan

Orchestrates implementation of a multi-task plan by spawning plan-implementer subagents in parallel. Use when the user provides a plan file or plan text and asks to implement it, execute it, or says "implement plan", "run plan", "execute plan".

bitsocialnet
bitsocialnet
development
open
scripting
122

implement-plan

Orchestrates implementation of a multi-task plan by spawning plan-implementer subagents in parallel. Use when the user provides a plan file or plan text and asks to implement it, execute it, or says "implement plan", "run plan", "execute plan".

bitsocialnet
bitsocialnet
development
open
architecture-patterns
121

software-design-principles

Object-oriented design principles including object calisthenics, dependency inversion, fail-fast error handling, feature envy detection, and intention-revealing naming. Activates during code refactoring, design reviews, or when user requests design improvements.

NTCoding
NTCoding
development
open
architecture-patterns
121

tactical-ddd

Design, refactor, analyze, and review code by applying the principles and patterns of tactical domain-driven design.

NTCoding
NTCoding
development
open
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