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Development

Frameworks, languages, and architectural tools.

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cms-platforms
11

init-project

Initialize a new project with guided configuration wizard. Checks for .parade/ scaffolding, creates comprehensive constitution, governance policies, design system, and custom agents. Supports single app and monorepo configurations. Use when setting up a new project or adding configuration to an existing one.

JeremyKalmus
JeremyKalmus
development
open
cms-platforms
11

filament-infolists

Create FilamentPHP v4 infolists with entries, sections, and layouts for view pages

mwguerra
mwguerra
development
open
cms-platforms
11

draper-decorators

This skill should be used when the user asks to "create a decorator", "write a decorator", "move logic into decorator", "clean logic out of the view", "isn't it decorator logic", "test a decorator", or mentions Draper, keeping views clean, or representation logic in decorators. Should also be used when editing *_decorator.rb files, working in app/decorators/ directory, questioning where formatting methods belong (models vs decorators vs views), or discussing methods like full_name, formatted_*, display_* that don't belong in models. Provides guidance on Draper gem best practices for Rails applications.

hoblin
hoblin
development
open
cms-platforms
11

multi-site-theming

Use when implementing per-site themes, white-labeling, or brand override systems. Covers tenant-specific branding, theme inheritance, CSS variable hierarchies, and dynamic theme switching for multi-site CMS architectures.

melodic-software
melodic-software
development
open
cms-platforms
11

validate-schema

Validates schema.org structured data (JSON-LD, Microdata) for a URL or local HTML file using validator.schema.org. Use when checking structured data, JSON-LD markup, schema.org validation, or SEO structured data issues.

madsstoumann
madsstoumann
development
open
cms-platforms
11

webassembly-component-development

Comprehensive guide to WebAssembly component development covering WASI fundamentals, component composition patterns, language interoperability, runtime compatibility, and troubleshooting.

cosmonic-labs
cosmonic-labs
development
open
cms-platforms
11

filament-dashboard

Create FilamentPHP v4 dashboard pages with single-tab or multi-tab layouts, message callouts, and widget integration

mwguerra
mwguerra
development
open
ecommerce-development
11

marketplace-structure

This skill should be used when the user asks to "create a marketplace", "set up marketplace.json", "organize multiple plugins", "distribute plugins", "host plugins", "marketplace schema", "plugin marketplace structure", "multi-plugin organization", "strictKnownMarketplaces", "private marketplace", "marketplace auth", "pin plugin version", "hostPattern", or needs guidance on plugin marketplace creation, marketplace manifest configuration, or plugin distribution strategies.

sjnims
sjnims
development
open
ecommerce-development
11

e-commerce

E-commerce platforms, payment processing, and shopping cart patterns

miles990
miles990
development
open
framework-internals
11

mojo-simd-optimize

Apply SIMD optimizations to Mojo code for parallel computation. Use when optimizing performance-critical tensor and array operations.

mvillmow
mvillmow
development
open
framework-internals
11

zig-expert

Write idiomatic Zig code following the Zen of Zig philosophy. Use for systems programming with Zig (.zig files), covering manual memory management with allocators, error unions and explicit error handling, compile-time programming (comptime), data-oriented design, and the new async/Io model. Applies functional programming parallels (Result types, ADTs, explicit effects) for C-free systems development.

srdjan
srdjan
development
open
frontend
11

document

Document canvas for displaying and editing markdown content. Use when showing documents, emails, or when users need to select text for editing.

mailshieldai
mailshieldai
development
open
mobile
11

compose-ui

Best practices for building UI with Jetpack Compose, focusing on state hoisting, detailed performance optimizations, and theming. Use this when writing or refactoring Composable functions.

new-silvermoon
new-silvermoon
development
open
frontend
11

using-shadcn-ui

Use when building React UI components, implementing design systems, or needing pre-built accessible components - leverages shadcn/ui primitives and shadcnblocks.com (829 production-ready blocks) for rapid interface development

nilecui
nilecui
development
open
frontend
11

calendar

Calendar canvas for displaying events and picking meeting times. Use when showing calendar views or when users need to select available time slots.

mailshieldai
mailshieldai
development
open
full-stack
11

aspnet-configuration

Guide for ASP.NET Core configuration with appsettings.json, environment-specific settings, and the options pattern

NotMyself
NotMyself
development
open
full-stack
11

dotnet-minimal-apis

Guide for building ASP.NET Core Minimal APIs with OpenAPI/Swagger integration in .NET 10

NotMyself
NotMyself
development
open
gaming
11

adventure-manager

Gère les aventures/campagnes BFRPG. Crée et charge des aventures, gère le groupe de personnages, l'inventaire partagé, les sessions de jeu et le journal automatique. Utilisez pour toute gestion de campagne.

nicmarti
nicmarti
development
open
gaming
11

gameday-planning

Use when planning GameDay exercises, designing failure scenarios, or conducting chaos drills. Covers GameDay preparation, execution, and follow-up.

melodic-software
melodic-software
development
open
gaming
11

character-generator

Crée des personnages Basic Fantasy RPG. Génère caractéristiques (4d6kh3 ou 3d6), applique bonus raciaux, calcule modificateurs, points de vie et or de départ. Sauvegarde dans data/characters/. Utilisez pour créer un nouveau personnage joueur.

nicmarti
nicmarti
development
open
gaming
11

dice-roller

Lance des dés pour jeux de rôle (Basic Fantasy RPG). Supporte d4, d6, d8, d10, d12, d20, d100. Notation standard comme 2d6+3, 4d6kh3 (keep highest). Avantage et désavantage. Utilisez pour tout jet de dé en session de JdR.

nicmarti
nicmarti
development
open
gaming
11

dragonruby-game-toolkit

This skill should be used when the user asks to "create a game", "make a game", "game development", "dragonruby", "drgtk", "game loop", "tick method", "sprite rendering", "game state", or mentions args.outputs, args.state, args.inputs, coordinate system, collision detection, animation frames, or scene management. Should also be used when editing DragonRuby game files, working on 2D game logic, or discussing game performance optimization.

hoblin
hoblin
development
open
gaming
11

npc-generator

Génère des PNJ complets pour BFRPG avec apparence, personnalité, motivations et secrets. Utilise le générateur de noms. Parfait pour peupler le monde de jeu avec des personnages mémorables.

nicmarti
nicmarti
development
open
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