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Development

Frameworks, languages, and architectural tools.

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gaming
6

bevy-game-dev

Bevy game development guidance for Rust/Bevy projects, covering ECS architecture, system scheduling, events, helper utilities, project structuring, and build/performance profiles. Use when designing, reviewing, or refactoring Bevy game code; adding systems/components/resources; organizing plugins and states; or tuning build and release workflows.

Stephanvs
Stephanvs
development
open
gaming
6

create-mcp-eval

Create or modify evaluations for MCP Server(s). Use whenever you are tasked with changed MCP evals.

genmcp
genmcp
development
open
gaming
6

continuity-tracking

Screenplay continuity tracking systems and templates. Covers character registry, timeline registry, location registry, prop registry, and wardrobe registry for maintaining story consistency. Use when: setting up tracking systems, checking consistency, managing timelines, or tracking characters, props, and locations across scenes.

bybren-llc
bybren-llc
development
open
gaming
6

3d-visualizer

Expert in Three.js, 3D graphics, and interactive 3D visualizations

daffy0208
daffy0208
development
open
mobile
6

swift-localization

Best practices for internationalizing Swift/SwiftUI applications using LocalizedStringResource, String Catalogs (.xcstrings), and type-safe localization patterns. Use when implementing multi-language support, adding new UI strings, or refactoring hardcoded text in Swift apps.

jamesmontemagno
jamesmontemagno
development
open
mobile
6

dart-get-selected-widget

To find the currently selected Flutter widget in the running app, get the selected widget after connecting to the Dart Tooling Daemon.

X-School-Academy
X-School-Academy
development
open
mobile
6

dart-hot-reload

To apply latest code changes to a running Flutter app, trigger hot reload after connecting to the Dart Tooling Daemon.

X-School-Academy
X-School-Academy
development
open
mobile
6

stimulus

Best practices for using Stimulus controllers to add JavaScript behavior to HTML

sandnap
sandnap
development
open
mobile
6

dart-create-project

To scaffold a new Dart or Flutter project, create a fresh project structure and starter files.

X-School-Academy
X-School-Academy
development
open
mobile
6

dev-swarm-screen-snapshot

Capture and inspect specific screen regions (e.g., mobile simulators, app windows) using a background streaming process. Use for UI debugging and troubleshooting.

X-School-Academy
X-School-Academy
development
open
mobile
6

maps

Use when building interactive map tools - Explains MapLibre setup, tiles, and common UI patterns.

dave1010
dave1010
development
open
mobile
6

macos-spm-app-packaging

Scaffold, build, and package SwiftPM-based macOS apps without an Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, a custom .app bundle assembly script, or signing/notarization/appcast steps outside Xcode.

joshp123
joshp123
development
open
mobile
6

dart-set-widget-selection-mode

To enable or disable widget selection mode in a running Flutter app, set selection mode after connecting to the Dart Tooling Daemon.

X-School-Academy
X-School-Academy
development
open
package-distribution
6

nix

Nix commands and package management guide. Use when: - Running nix build, nix run - Adding custom packages - Using nurl for hash acquisition

i9wa4
i9wa4
development
open
package-distribution
6

writing-python

Idiomatic Python 3.14+ development. Use when writing Python code, CLI tools, scripts, or services. Emphasizes stdlib, type hints, uv/ruff toolchain, and minimal dependencies.

jenarvaezg
jenarvaezg
development
open
package-distribution
6

update-rust-derivation

Update a Rust derivation to a new version with correct hashes. Use when the user wants to update a Rust package in their nix derivations.

shinzui
shinzui
development
open
package-distribution
6

r-development

Expert guidance for R package development following best practices for devtools, testthat, roxygen2, and R ecosystem tools

seabbs
seabbs
development
open
package-distribution
6

pikacss-dev

Comprehensive developer workflow guide for PikaCSS monorepo maintenance, including package architecture, implementation patterns, testing strategies, and release procedures.

pikacss
pikacss
development
open
package-distribution
6

dev-swarm-npm-publish

Publish JavaScript/TypeScript packages to the npm registry with consistent metadata, versioning, and release checks. Use when preparing or executing an npm release.

X-School-Academy
X-School-Academy
development
open
package-distribution
6

dart-pub

To run Dart or Flutter pub commands like `pub get` or `pub add`, execute a pub command for the given roots.

X-School-Academy
X-School-Academy
development
open
package-distribution
6

hackage-upload

Upload Haskell packages to Hackage. Use when the user asks to publish, release, or upload to Hackage.

MercuryTechnologies
MercuryTechnologies
development
open
package-distribution
6

refactor-module-stutter

Detect module/package name stutter in Python public APIs. Produces a Markdown report and optional CI gate.

JordanGunn
JordanGunn
development
open
package-distribution
6

dev-swarm-python

Install and configure Python and uv. Use when setting up a Python environment.

X-School-Academy
X-School-Academy
development
open
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