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Development

Frameworks, languages, and architectural tools.

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gaming
1

creating-agent-skills

Creates or improves Agent Skills following official documentation and best practices. Use when creating new skills, improving existing skills, evaluating skill quality, or ensuring skills follow naming conventions, structure requirements, and discovery patterns. Guides through description writing, progressive disclosure, workflows, and testing.

kynoptic
kynoptic
development
open
gaming
1

skill-creator

Guide for creating high-quality Agent Skills following the open standard (agentskills.io). Use this when asked to create or update a skill, write a SKILL.md file, convert custom instructions or chatmodes into portable skills, or design specialized AI agent capabilities.

BridgingIT-GmbH
BridgingIT-GmbH
development
open
scripting
1

cli-agent-runner

Use this skill when you need to invoke another Claude Code session via the cli-agent-runner.sh script to perform specialized, potentially long-running tasks in a simplified way. This wrapper handles session management, result extraction, and can be run in background with polling support.

rawe
rawe
development
open
gaming
1

spawnagent

Spawn an AI coding agent in a new terminal (Claude, Codex, Gemini, Cursor, OpenCode, Copilot). Defaults to Claude Code if unspecified.

Consiliency
Consiliency
development
open
architecture-patterns
1

agentic-orchestration

Patterns for multi-agent coordination, task decomposition, handoffs, and workflow orchestration. Best practices for building and managing agent systems.

frankxai
frankxai
development
open
frontend
1

react-integration

This skill should be used when the user asks to "connect React to agent runtime", "use useAgentSession", "use useMessages", "set up AgentServiceProvider", "stream agent responses", "build agent chat UI", "render conversation blocks", or needs to build a React frontend with @hhopkins/agent-runtime-react.

hhopkins95
hhopkins95
development
open
gaming
1

campaign-analyzer

Analyze processed D&D sessions to extract and summarize campaign knowledge including NPCs, locations, quests, items, and factions. Use when the user wants to review campaign content, find specific entities, or understand the campaign narrative.

Gambitnl
Gambitnl
development
open
gaming
1

arcanea-prompt-craft

Master the Arcanean Prompt Language - advanced prompt engineering using mythological frameworks, constraint architecture, and the Centaur Principle for human-AI co-creation

frankxai
frankxai
development
open
full-stack
1

backend-setup

This skill should be used when the user asks to "create an agent runtime server", "set up agent runtime backend", "configure Modal sandbox", "implement PersistenceAdapter", "start WebSocket server", "create REST API for agents", or needs to build a Node.js backend using @hhopkins/agent-runtime.

hhopkins95
hhopkins95
development
open
gaming
1

agentic-design

Use when building AI agent systems. Covers agent loops, tool calling, planning patterns, memory systems, multi-agent coordination, and safety guardrails. Apply when creating autonomous AI workflows, coding assistants, or task automation systems.

liauw-media
liauw-media
development
open
gaming
1

naki-mcp-proxy

Token-efficient proxy for Naki's 47 MCP tools. Routes user intent to optimal MCP tool via agent isolation, saving 40-70% tokens. Use for any Naki game control, bot status, or UI operation.

Sunalamye
Sunalamye
development
open
framework-internals
1

burn-app-dev

This skill should be used when the user asks about "Burn tensors", "tensor operations", "Module derive", "burn config", "autodiff", "backward pass", "gradient", "record serialization", "model weights", or core Burn application development patterns.

johnzfitch
johnzfitch
development
open
gaming
1

gm-craft

This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do you want to do this", "NPC motivation", "scene transitions", "player agency".

rjroy
rjroy
development
open
gaming
1

creating-subagents

Expert knowledge on creating Claude Code subagents. Use when designing or creating subagent .md files, understanding subagent structure, tool restrictions, or model selection.

mikkelkrogsholm
mikkelkrogsholm
development
open
gaming
1

agent-native-architecture

Build applications where agents are first-class citizens. Use this skill when designing autonomous agents, creating MCP tools, implementing self-modifying systems, or building apps where features are outcomes achieved by agents operating in a loop.

i3ringit
i3ringit
development
open
gaming
1

multi-agent-coordination

This skill should be used when the user asks about "multi-agent coordination", "agent spawning", "parallel agents", "agent communication", "team coordination", "sub-agent management", "agent limits", "agent layers", or needs guidance on coordinating multiple agents for complex tasks.

Lobbi-Docs
Lobbi-Docs
development
open
architecture-patterns
1

agentic-orchestration

Patterns for multi-agent coordination, task decomposition, handoffs, and workflow orchestration. Best practices for building and managing agent systems.

frankxai
frankxai
development
open
cms-platforms
1

using-ghost-admin-api

Comprehensive draft and post access, creating, editing and analysis. When Claude needs to work with the Ghost Admin API to access content published on alt-counsel.com as Houfu's partner.

houfu
houfu
development
open
full-stack
1

mcp-server-developer

Model Context Protocol (MCP) server implementation specialist for Claude Desktop integration. Handles TypeScript/Node.js server scaffolding, endpoint creation, telemetry setup, npx distribution, and comprehensive documentation. Follows MCP specification and best practices for production-grade server deployment.

hummbl-dev
hummbl-dev
development
open
gaming
1

skill-creator

The Meta-Architect of the Brain. Generates new AI agent skills based on the Gamma-Class v2.0 Schema. Use for

officebeats
officebeats
development
open
cms-platforms
1

claude-code-plugin-development

This skill should be used when the user asks to "create a plugin", "build a plugin", "write a plugin", or wants to bundle agents, hooks, commands, skills, or MCP servers into a distributable Claude Code plugin.

dwmkerr
dwmkerr
development
open
architecture-patterns
1

lang-roc-dev

Foundational Roc patterns covering platform/application architecture, records, tags, pattern matching, abilities, and functional idioms. Use when writing Roc code, understanding the platform model, or needing guidance on which specialized Roc skill to use. This is the entry point for Roc development.

aRustyDev
aRustyDev
development
open
architecture-patterns
1

defense-in-depth

Multi-layer validation to catch bugs before they escape

a-ariff
a-ariff
development
open
architecture-patterns
1

redis

Redis caching, pub/sub, and data structures. Activate for Redis operations, caching strategies, session management, and message queuing.

Lobbi-Docs
Lobbi-Docs
development
open
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