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Gaming

Game development engines and assets.

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gaming
5

thermite-design

Thermite game design process skill. Use when: running design sessions, generating design artifacts, updating decision logs, working on the thermite project, simulating creative team discussions, or when user mentions 'thermite', 'design session', 'creative team', 'retreat', or references the Bomberman/Tarkov extraction game concept. Provides structured artifact generation, decision tracking, and multi-persona design simulation.

delorenj
delorenj
development
open
gaming
5

frontend-iconify

Image sourcing strategy for UI projects. Use FREE resources first - DiceBear/Boring Avatars for avatars, Unsplash/Picsum for photos, unDraw/Storyset for illustrations, Haikei for backgrounds. AI generation (DALL-E) only when custom branded assets needed and no free alternative exists.

petbrains
petbrains
development
open
gaming
5

frontend-image-generation

Image sourcing for UI. Free first (DiceBear avatars, Unsplash photos, unDraw illustrations). AI generation only for custom needs.

petbrains
petbrains
development
open
gaming
5

scroll-storyteller

Use when creating interactive scroll-based storytelling experiences with mouse-following spotlight effects, animated SVG art, and the Anthropic design language. Load for explainer pages, product showcases, visual narratives, or any content needing immersive scroll storytelling with organic shapes and smooth animations. Supports GSAP-powered or lightweight CSS-only animations.

ingpoc
ingpoc
development
open
gaming
5

minecraft-fabric-dev

Comprehensive guidance for Minecraft mod development with Fabric, including porting from other mod loaders (Forge, NeoForge). Integrates MCP servers for decompilation, documentation access, and mixin validation. Use when developing Fabric mods, porting from Forge, or working with Minecraft source code.

MCDxAI
MCDxAI
development
open
gaming
5

mahjong-dev-helper

麻將遊戲開發助手。當用戶需要開發麻將遊戲功能、詢問專案架構(Game.js, Player.js, Tile.js)、實作遊戲邏輯(發牌、吃碰槓、聽牌判斷)、WebSocket通訊、PixiJS渲染、效能優化、或任何與這個麻將遊戲專案程式碼相關的問題時使用此技能。

tedmax100
tedmax100
development
open
gaming
5

victoria3-mod-dev

Comprehensive Victoria 3 modding skill for creating, modifying, and debugging mods. Use when working with Victoria 3 mods for (1) Creating new mods from scratch, (2) Adding or modifying game content (decisions, events, buildings, laws, technologies, etc.), (3) Understanding mod file structure and syntax, (4) Debugging mod errors, (5) Creating localization files, (6) Working with .mod descriptor files, or any other Victoria 3 modding tasks.

trotsky1997
trotsky1997
development
open
gaming
5

mind-map-generator

调用generateTreeMind工具创建可视化思维导图,返回图片URL和编辑链接。适用于故事结构可视化、情节关系图谱展示

VanGongwanxiaowan
VanGongwanxiaowan
development
open
gaming
5

add-name-fix

Add a Steam-to-HLTB game name mapping. Usage: /add-name-fix <appid>, <name>, or "Steam Name" -> "HLTB Name"

jcdoll
jcdoll
development
open
gaming
5

windsurf-ide-integration

Expert guidance for integrating Advanced Memory skills with WindSurf IDE and Antigravity IDE

sandraschi
sandraschi
development
open
gaming
5

game-theory-strategist

Game theory expert covering Nash equilibrium, strategic thinking, auction theory, and cooperative games

sandraschi
sandraschi
development
open
gaming
5

sudoku

Fetch Sudoku puzzles and store them as JSON in the workspace; render images on demand; reveal solutions later.

clawdbot
clawdbot
development
open
gaming
5

beads

Contains critical information about how you must work differently with projects using 'beads'. Load in world, and anywhere else that beads is in use.

bostonaholic
bostonaholic
development
open
gaming
5

frontend-design

独自性のある本番品質のフロントエンドインターフェースを作成。汎用的な「AI slop」美学を避け、記憶に残るデザインを実現。タイポグラフィ、カラー、モーション、空間構成に焦点。

k35o
k35o
development
open
gaming
5

steam

Browse, filter, and discover games in a Steam library. Filter by playtime, reviews, Steam Deck compatibility, genres, and tags. Use when user asks about their Steam games, what to play, game recommendations, or Steam Deck compatible games.

clawdbot
clawdbot
development
open
gaming
4

ui-wireframing

This skill should be used when the user asks to "create a wireframe", "design a layout", "plan UI structure", "sketch component layout", "create WIREFRAME.md", "mobile-first wireframe", or mentions ASCII wireframes, layout planning, or UI structure before implementation. Provides mobile-first ASCII wireframe methodology for visualizing layouts before code.

constellos
constellos
development
open
gaming
4

ux-interaction-designer

Senior interaction designer for canvas-based collaborative tools. Use this skill when designing user flows, interaction patterns, edge cases, and multiplayer UX for whiteboard features. Expert in Miro, Figma, FigJam patterns and canvas tool interaction design.

zxj777
zxj777
development
open
gaming
4

guidance-grammars

Guidance library grammar-constrained generation with categorical structure. Use when implementing structured LLM outputs with grammar constraints, building template-based generation with guaranteed formats, creating type-safe prompt templates with interleaved computation, or applying categorical grammar theory to constrained generation.

manutej
manutej
development
open
gaming
4

promptup

Transform vague requirements into production-grade prompts using evidence-based principles. Diagnose prompt issues, define boundaries, and iterate to quality.

rocky2431
rocky2431
development
open
gaming
4

midjourney-prompting

Craft effective Midjourney V7 prompts for any style — photography, illustration, anime, or artistic. Provides frameworks (7-Element, F.O.C.A.L.), parameter reference (--ar, --stylize, --sref, --cref), lighting/camera terminology, and V7-specific optimization. Auto-activates when writing Midjourney prompts, discussing MJ parameters, or creating AI image prompts. Triggers: Midjourney, MJ prompt, --ar, --stylize, --sref, style reference, character reference, image generation prompt.

mike-coulbourn
mike-coulbourn
development
open
gaming
4

extension-generator

Claude Codeの拡張機能(スキル、サブエージェント、プロジェクト設定)をユーザーの自然言語指示から自動生成するスキル。「○○を作るスキルを作って」「○○エージェントを作って」「CLAUDE.mdを設定して」などのリクエスト時に使用。v2.1.1以降、スラッシュコマンドとスキルは統合されたため、すべてスキルとして作成。

Sunwood-AI-OSS-Hub
Sunwood-AI-OSS-Hub
development
open
gaming
4

threejs-scene-builder

Comprehensive Three.js and React Three Fiber skill for creating 3D scenes, characters, NPCs, procedural generation, animation retargeting, and interactive experiences. Use when user asks to "create Three.js scene", "setup React Three Fiber", "add 3D character", "create NPC AI", "procedural 3D generation", "retarget animation", "setup avatar system", or "create 3D game".

Dexploarer
Dexploarer
development
open
gaming
4

recursive-arena

Orchestrates recursive iterations using the multi-model battle as the generator each round. Use when user wants recursive refinement plus model battles, multi-LLM consensus, or says "recursive arena".

lollipopkit
lollipopkit
development
open
gaming
4

langgraph-orchestration

LangGraph stateful multi-agent graphs with categorical coordination patterns and cyclic workflows. Use when building stateful AI agent systems, implementing multi-agent orchestration with conditional routing, creating cyclic workflows with persistence, or designing graph-based AI pipelines with checkpointing and human-in-the-loop patterns.

manutej
manutej
development
open
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