home/categories/gaming/aiskillstore-marketplace-skills-cesaraugustusgrob-combat-ui-pattern-a-skill-md
gamingdevelopment

combat-ui-pattern-a

Implement Split-Panel Combat UI (Pattern A) for SHINOBI WAY game. Use when user wants to create the horizontal confrontation combat layout, character panels, action dock, phase header, VS divider, or any component from the Pattern A combat UI system. Guides through component creation following the established architecture.

aiskillstore
maintainer
aiskillstore
Updated 1/20/2026
Stars
90
Forks
3
quick start

Installation and usage

Implement Split-Panel Combat UI (Pattern A) for SHINOBI WAY game. Use when user wants to create the horizontal confrontation combat layout, character panels, action dock, phase header, VS divider, or any component from the Pattern A combat UI system. Guides through component creation following the established architecture.

Installation
$ install --globalskills.sh
Usage

Once installed, you can use this skill by running the following command in your terminal:

skills use combat-ui-pattern-a