mediacontent-media
godot-audio
Use for Godot game-audio and middleware integration — AudioBus routing, Wwise/FMOD events, adaptive music, and procedural sound systems. Not for DSP, JUCE, ffmpeg, or offline audio pipelines.
maintainer
erikstmartin
Updated 4/8/2026
Stars
15
Forks
10
quick start
Installation and usage
Use for Godot game-audio and middleware integration — AudioBus routing, Wwise/FMOD events, adaptive music, and procedural sound systems. Not for DSP, JUCE, ffmpeg, or offline audio pipelines.
Installation
$ install --globalskills.sh
Usage
Once installed, you can use this skill by running the following command in your terminal:
skills use godot-audio