executive-persuasion
Create a customized persuasion strategy based on Cialdini's six principles of influence. Use after /clarify when the goal involves persuading colleagues, getting buy-in, or building support for an initiative. Produces a blueprint that can feed into /battle-plan. Covers Reciprocity, Commitment, Social Proof, Liking, Authority, and Scarcity.
Installation and usage
Create a customized persuasion strategy based on Cialdini's six principles of influence. Use after /clarify when the goal involves persuading colleagues, getting buy-in, or building support for an initiative. Produces a blueprint that can feed into /battle-plan. Covers Reciprocity, Commitment, Social Proof, Liking, Authority, and Scarcity.
Once installed, you can use this skill by running the following command in your terminal:
skills use executive-persuasion