home/categories/scripting/hatayama-uloopmcp-packages-src-editor-api-mcptools-executedynamiccode-skill-skill-md
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uloop-execute-dynamic-code

Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edits and batch operations. NOT for file I/O or script authoring.

hatayama
maintainer
hatayama
Updated 1/19/2026
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114
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quick start

Installation and usage

Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edits and batch operations. NOT for file I/O or script authoring.

Installation
$ install --globalskills.sh
Usage

Once installed, you can use this skill by running the following command in your terminal:

skills use uloop-execute-dynamic-code