religion
In D&D, Religion is knowledge of deities, rites, prayers, and holy symbols. The real-world version is understanding belief systems: organizational cultures, team values, community norms, ideological frameworks, and the unstated axioms that a group treats as sacred. Religion explains why people in a group behave the way they do when the behavior does not follow from rational incentives alone.
Installation and usage
In D&D, Religion is knowledge of deities, rites, prayers, and holy symbols. The real-world version is understanding belief systems: organizational cultures, team values, community norms, ideological frameworks, and the unstated axioms that a group treats as sacred. Religion explains why people in a group behave the way they do when the behavior does not follow from rational incentives alone.
Once installed, you can use this skill by running the following command in your terminal:
skills use religion