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gamingdevelopment

pko-client-reference

Reference guide for PKO (Pirates King Online) game client source code. Use this skill when you need to understand: (1) Game 3D file format specifications (.lgo, .lmo, .lws, .lac files), (2) How the game engine uses character, mesh, animation, or map data, (3) Verify if current import/export code correctly handles game file structures, (4) Understand bone/skeleton hierarchies, texture mapping, or animation systems, (5) Debug or validate any aspect of the file conversion between PKO formats and glTF.

Perseus
maintainer
Perseus
Updated 1/13/2026
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quick start

Installation and usage

Reference guide for PKO (Pirates King Online) game client source code. Use this skill when you need to understand: (1) Game 3D file format specifications (.lgo, .lmo, .lws, .lac files), (2) How the game engine uses character, mesh, animation, or map data, (3) Verify if current import/export code correctly handles game file structures, (4) Understand bone/skeleton hierarchies, texture mapping, or animation systems, (5) Debug or validate any aspect of the file conversion between PKO formats and glTF.

Installation
$ install --globalskills.sh
Usage

Once installed, you can use this skill by running the following command in your terminal:

skills use pko-client-reference