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create-dual-mode-enemy

Creates a new GameMaker enemy that can switch between melee and ranged attacks based on distance, formation role, cooldowns, and line of sight. Use when the user asks to create an enemy with both melee and ranged capabilities, context-based attack switching, or tactical combat behavior.

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Updated 11/4/2025
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quick start

Installation and usage

Creates a new GameMaker enemy that can switch between melee and ranged attacks based on distance, formation role, cooldowns, and line of sight. Use when the user asks to create an enemy with both melee and ranged capabilities, context-based attack switching, or tactical combat behavior.

Installation
$ install --globalskills.sh
Usage

Once installed, you can use this skill by running the following command in your terminal:

skills use create-dual-mode-enemy