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Mobile

iOS, Android, and cross-platform dev tools.

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mobile
3

macos-discovery

This skill should be used when the user asks to "add app to hints database", "research app settings", "find application preferences", "discover config paths", "macOS config discovery", "where does [app] store settings", or needs to understand where macOS applications store their settings and configuration files.

ksk-incom
ksk-incom
development
open
mobile
3

swiftui

SwiftUI patterns, view composition, styling, and reusable UI elements

onmyway133
onmyway133
development
open
mobile
3

build-native

Build liboqs native libraries for different platforms. Use when user asks about building, compiling, or creating native libraries for iOS, Android, macOS, Linux, or Windows.

djx-y-z
djx-y-z
development
open
mobile
3

gpui-component

Rust GUI components for building cross-platform desktop application by using GPUI.

huacnlee
huacnlee
development
open
mobile
3

ffi-patterns

Dart FFI patterns and best practices for this project. Use when writing FFI code, working with native memory, creating wrappers, or implementing new native bindings.

djx-y-z
djx-y-z
development
open
mobile
3

viper-architecture-rambler

Use when architecting complex iOS apps with multiple features, long-term maintenance requirements, or team scalability needs. Use when refactoring Massive View Controllers or implementing testable architecture. Do NOT use for simple single-screen apps, rapid prototypes, or small utility tools.

dagba
dagba
development
open
mobile
3

swiftui-components

SwiftUI UI component catalog. Use when implementing NavigationStack, Swift Charts, PhotosPicker, TipKit, ScrollView enhancements, animations, layouts, WebView, Liquid Glass and other UI components. Organized by feature category with OS version compatibility info. Reference for discovering available components and implementation patterns.

xtone
xtone
development
open
mobile
3

compose-state-generator

Generate ViewModel, UiState, and state management code for Compose applications. Use when: (1) Creating ViewModel with StateFlow, (2) Designing UiState sealed classes, (3) Implementing state hoisting patterns, (4) Adding one-time events/effects, (5) Connecting ViewModel to Compose screens. Triggers: "viewmodel", "uistate", "stateflow", "state management", "mvi", "one-time event", "side effect", "compose state".

shoheikawano
shoheikawano
development
open
mobile
3

swiftui-liquid-glass

Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

dagba
dagba
development
open
mobile
3

design-system-workflow

Swift Design Systemを使用したiOS UI実装スキル。デザイントークン(カラー、タイポグラフィ、スペーシング、角丸、モーション、エレベーション)、UIコンポーネント(Button、Card、Chip、FAB、Snackbar、Picker)、レイアウトパターン(AspectGrid、SectionCard)のベストプラクティスを提供。「デザイン」「UI」「テーマ」「カラー」「色」「タイポグラフィ」「フォント」「スペーシング」「余白」「角丸」「アニメーション」「ボタン」「カード」「チップ」「グリッド」「レイアウト」「FAB」「Snackbar」「Picker」「SwiftUI」「DesignSystem」などのキーワードで自動適用。

no-problem-dev
no-problem-dev
development
open
mobile
3

ios-build-workflow

iOS/Swift/Xcodeのビルド・テスト・実行ワークフロー。「iOSビルド」「Xcodeエラー」「コンパイル」「シミュレーター」「swift build」「xcodebuild」などのキーワードで自動適用。

no-problem-dev
no-problem-dev
development
open
mobile
3

swift-ios-migration

Migration guide for Swift and iOS. Use when migrating ObservableObject to @Observable (iOS 17), enabling Swift 6/6.2 Strict Concurrency, fixing @MainActor/Sendable warnings, adopting Approachable Concurrency (Swift 6.2), or handling iPadOS 26 windowing system changes (UIRequiresFullScreen deprecation). Covers breaking changes and version upgrade tasks.

xtone
xtone
development
open
mobile
3

xdg-base-directory

When an application needs to store config, data, cache, or state files. When designing where user-specific files should live. When code writes to ~/.appname or hardcoded home paths. When implementing cross-platform file storage with platformdirs.

BbgnsurfTech
BbgnsurfTech
development
open
mobile
3

firebase-emulator-workflow

Firebase Emulator Suiteの起動・停止・管理ワークフロー。「エミュレーター」「Firebase」「Firestore」「Auth」「ローカル開発」などのキーワードで自動適用。

no-problem-dev
no-problem-dev
development
open
mobile
3

kmp-repository-creator

Generate Repository classes for Kotlin Multiplatform (KMP) projects using Ktor for networking and multiplatform-settings for local storage. Use when: (1) Creating data layer repositories, (2) Implementing network data fetching with Ktor, (3) Adding local caching with multiplatform-settings, (4) Writing repository unit tests, (5) Following TDD workflow for repository implementation. Triggers: repository, data layer, ktor, multiplatform-settings, network fetch, local storage, cache, data source, TDD repository, repository pattern, kmp repository.

shoheikawano
shoheikawano
development
open
mobile
3

realm-persistence

Use when implementing Realm database in iOS apps, encountering thread-safety errors, async/await crashes, performance issues with sync/writes, or integrating with Codable APIs

dagba
dagba
development
open
mobile
3

swiftui-ssot

Single Source of Truth (SSOT) guidelines for SwiftUI state management. Use when designing state architecture, choosing between @State/@Binding/@StateObject/@ObservedObject/@EnvironmentObject, fixing state synchronization issues, refactoring duplicated state, or reviewing state management in PRs. Covers SSOT principles, property wrapper selection, state lifting, and common violations.

xtone
xtone
development
open
mobile
3

swiftdata-coredata-persistence

Use when implementing data persistence in iOS apps with SwiftData or CoreData, encountering migration errors, performance issues with fetches, or choosing between persistence frameworks

dagba
dagba
development
open
mobile
3

swift

Write Swift code for iOS/macOS following best practices. Use when developing with SwiftUI, UIKit, or Swift packages. Covers type safety, concurrency, and tooling.

dralgorhythm
dralgorhythm
development
open
mobile
3

screenshot

Capture screenshots of application windows

kxzk
kxzk
development
open
mobile
3

setup-fastlane

Set up Fastlane for iOS/macOS app automation

greenstevester
greenstevester
development
open
mobile
3

juce-best-practices

Professional JUCE development guide covering realtime safety, threading, memory management, modern C++, and audio plugin best practices. Use when writing JUCE code, reviewing for realtime safety, implementing audio threads, managing parameters, or learning JUCE patterns and idioms.

yebot
yebot
development
open
mobile
3

desktop-ui-design

Design intuitive desktop interfaces following platform conventions with proper layouts, keyboard shortcuts, and native widgets

dasien
dasien
development
open
mobile
3

kmp-koin-di-creator

Generate Koin dependency injection code for Kotlin Multiplatform (KMP) projects using Koin 4.x. Use when (1) Setting up Koin DI in KMP projects, (2) Creating Koin modules for features, (3) Implementing DSL-based or Annotations-based DI, (4) Configuring platform-specific dependencies with expect/actual, (5) Adding ViewModels with Koin, (6) Structuring DI for clean architecture (UI/Domain/Data layers). Triggers: koin, dependency injection, di module, koin module, @Single, @Factory, viewModel{}, single{}, factory{}, kmp di, multiplatform di.

shoheikawano
shoheikawano
development
open
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