moai-alfred-session-state
Session state management, runtime state tracking, session handoff protocols, and context continuity for Alfred workflows
Session state management, runtime state tracking, session handoff protocols, and context continuity for Alfred workflows
Use when responding to touch or click interactions - button presses, drag feedback, swipe responses, tap ripples, or any direct manipulation animation.
Xcodeプロジェクトのアーキテクチャ設計・ビルド設定管理スキル。モジュール分割、ターゲット追加、依存関係整理、ビルド設定変更を支援。使用シーン:(1)「ビルド設定XXをYYに変更して」などのビルド設定変更リクエスト (2)「この機能を新しいモジュールに切り出して」などのモジュール分割リクエスト (3) 大きな機能追加時にモジュール構成やテスト可能性を検討する場合 (4)「Swift Packageを追加して」などの依存関係管理
Use when users don't notice feedback, miss state changes, or can't tell if their action worked
Use when user asks to "build iOS app", "run on simulator", "test iOS", "record simulator video", "reset app", "reset onboarding", or needs Xcode builds and simulator management.
Kotlin 2.0+ development specialist covering Ktor, coroutines, Compose Multiplatform, and Kotlin-idiomatic patterns. Use when building Kotlin server apps, Android apps, or multiplatform projects.
FlashList high-performance list patterns. Use when implementing lists.
SwiftData framework with @Model macro, @Query, relationships, and NATIVE iCloud sync. Use when user asks about data persistence, SwiftData, @Model, @Query, database storage, iCloud sync, or CoreData migration.
WinUI 3 and XAML patterns for the Pomodoro Time Tracker. Activates when working with ViewModels, XAML pages, data binding, or UI components.
Start Android screen mirroring using scrcpy. Displays device screen in real-time on Mac with optional console logs. Use when viewing Android screen, mirroring device, or monitoring app with logs.
You MUST use this skill when adding or modifying shared ui component
iOS 26/macOS 26 Liquid Glass design system with complete API coverage. Use when user asks about iOS 26 design, Liquid Glass, glassEffect modifier, GlassEffectContainer, morphing animations, HIG compliance, visual styling, or the new Apple design language.
Use when implementing gesture composition (simultaneous, sequenced, exclusive), adaptive layouts (ViewThatFits, AnyLayout, size classes), or choosing architecture patterns (MVVM vs TCA vs vanilla, State-as-Bridge). Covers advanced SwiftUI patterns beyond basic views.
Use when designing iOS interfaces, implementing accessibility (VoiceOver, Dynamic Type), handling dark mode, ensuring adequate touch targets, providing animation/haptic feedback, or requesting user permissions. Apple Human Interface Guidelines for iOS compliance.
Activates a newly deployed Lightning App Page so it appears in the App Launcher. Use when you've deployed a new flexipage and need to make it accessible to users.
Customizes WPF control appearance using ControlTemplate with TemplateBinding and ContentPresenter. Use when completely changing control visuals, implementing state-based feedback, or TemplatedParent binding.
Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.
Choose and implement WebFBundle loading in a Flutter host (remote URL, assets, localhost dev, inline) and diagnose bundle load failures (bad URL, missing assets, network errors). Use when the user mentions WebFBundle, bundle URL/path, remote vs assets vs localhost vs inline, or “bundle won’t load”.