home/categories/framework-internals/bbeierle12-skill-mcp-claude-skills-shader-fundamentals-skill-md
framework-internalsdevelopment

shader-fundamentals

GLSL shader fundamentals—vertex and fragment shaders, uniforms, varyings, attributes, coordinate systems, built-in variables, and data types. Use when writing custom shaders, understanding the graphics pipeline, or debugging shader code. The foundational skill for all shader work.

Bbeierle12
maintainer
Bbeierle12
Actualizado 1/16/2026
Estrellas
3
Forks
0
quick start

Installation and usage

GLSL shader fundamentals—vertex and fragment shaders, uniforms, varyings, attributes, coordinate systems, built-in variables, and data types. Use when writing custom shaders, understanding the graphics pipeline, or debugging shader code. The foundational skill for all shader work.

Instalación
$ install --globalskills.sh
Uso

Después de instalarlo, puedes usar este skill ejecutando el siguiente comando en tu terminal:

skills use shader-fundamentals