unity-control-protocol
Programmatic control of the Unity Editor from the terminal via the `ucp` CLI. Automate scenes, GameObjects, components, assets, materials, prefabs, build pipelines, settings, tests, packages, selective `.unitypackage` import, debugging and profiling over a WebSocket/JSON-RPC 2.0 bridge. Use when the user asks to inspect, create, modify, or automate anything inside a Unity project without opening the Editor UI.
Installation and usage
Programmatic control of the Unity Editor from the terminal via the `ucp` CLI. Automate scenes, GameObjects, components, assets, materials, prefabs, build pipelines, settings, tests, packages, selective `.unitypackage` import, debugging and profiling over a WebSocket/JSON-RPC 2.0 bridge. Use when the user asks to inspect, create, modify, or automate anything inside a Unity project without opening the Editor UI.
Después de instalarlo, puedes usar este skill ejecutando el siguiente comando en tu terminal:
skills use unity-control-protocol