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motion-gpu-adapters-wgsl

Build and edit MotionGPU code across framework-agnostic core and Svelte/React/Vue adapters. Use when implementing or refactoring FragCanvas-based components, defineMaterial shaders, useFrame runtime logic, textures/useTexture workflows, render passes/targets, compute shaders/storage buffers, render-mode scheduling, or MotionGPU error handling and diagnostics.

Motion-Core
maintainer
Motion-Core
Actualizado 4/10/2026
Estrellas
89
Forks
3
quick start

Installation and usage

Build and edit MotionGPU code across framework-agnostic core and Svelte/React/Vue adapters. Use when implementing or refactoring FragCanvas-based components, defineMaterial shaders, useFrame runtime logic, textures/useTexture workflows, render passes/targets, compute shaders/storage buffers, render-mode scheduling, or MotionGPU error handling and diagnostics.

Instalación
$ install --globalskills.sh
Uso

Después de instalarlo, puedes usar este skill ejecutando el siguiente comando en tu terminal:

skills use motion-gpu-adapters-wgsl