gamingdevelopment
create-dual-mode-enemy
Creates a new GameMaker enemy that can switch between melee and ranged attacks based on distance, formation role, cooldowns, and line of sight. Use when the user asks to create an enemy with both melee and ranged capabilities, context-based attack switching, or tactical combat behavior.
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Actualizado 11/4/2025
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quick start
Installation and usage
Creates a new GameMaker enemy that can switch between melee and ranged attacks based on distance, formation role, cooldowns, and line of sight. Use when the user asks to create an enemy with both melee and ranged capabilities, context-based attack switching, or tactical combat behavior.
Instalación
$ install --globalskills.sh
Uso
Después de instalarlo, puedes usar este skill ejecutando el siguiente comando en tu terminal:
skills use create-dual-mode-enemy