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godot-gdscript

Comprehensive GDScript and Godot 4.x development knowledge covering node architecture, scene structure, signals, physics, input handling, resources, and best practices. Use when working with Godot projects involving GDScript code, scene files (.tscn), game logic implementation, node-based architecture, or Godot-specific features like AnimatedSprite2D, CharacterBody2D, Area2D, Camera2D, physics, collision detection, timers, tweens, or resource management.

ErlendTregde
maintainer
ErlendTregde
Mis à jour 1/18/2026
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4
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quick start

Installation and usage

Comprehensive GDScript and Godot 4.x development knowledge covering node architecture, scene structure, signals, physics, input handling, resources, and best practices. Use when working with Godot projects involving GDScript code, scene files (.tscn), game logic implementation, node-based architecture, or Godot-specific features like AnimatedSprite2D, CharacterBody2D, Area2D, Camera2D, physics, collision detection, timers, tweens, or resource management.

Installation
$ install --globalskills.sh
Utilisation

Après l'installation, vous pouvez utiliser ce skill en exécutant la commande suivante dans votre terminal :

skills use godot-gdscript