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gamingdevelopment

snufkin-game

Project-specific architecture and patterns for the Snufkin game. Use when working on this specific Godot project involving player movement, scene transitions (house interior, fishing scene, main world, map navigation), NPC dialogue system, interaction zones, global state management, particle effects (falling leaves, wind gusts), fishing mechanics, main menu system, map-based travel system, or UI systems specific to this game.

ErlendTregde
maintainer
ErlendTregde
Mis à jour 1/18/2026
Étoiles
4
Forks
0
quick start

Installation and usage

Project-specific architecture and patterns for the Snufkin game. Use when working on this specific Godot project involving player movement, scene transitions (house interior, fishing scene, main world, map navigation), NPC dialogue system, interaction zones, global state management, particle effects (falling leaves, wind gusts), fishing mechanics, main menu system, map-based travel system, or UI systems specific to this game.

Installation
$ install --globalskills.sh
Utilisation

Après l'installation, vous pouvez utiliser ce skill en exécutant la commande suivante dans votre terminal :

skills use snufkin-game