gamingdevelopment
game-patterns
Zero-GC game patterns with JEngine using modern C# 9+. Triggers on: game loop, spawn system, wave spawner, cooldown, ability timer, damage over time, DoT, health regen, bullet pool, enemy pool, object pool pattern, projectile system, combat system, zero allocation, no GC, performance optimization
maintainer
JasonXuDeveloper
Mis à jour 1/30/2026
Étoiles
2197
Forks
341
quick start
Installation and usage
Zero-GC game patterns with JEngine using modern C# 9+. Triggers on: game loop, spawn system, wave spawner, cooldown, ability timer, damage over time, DoT, health regen, bullet pool, enemy pool, object pool pattern, projectile system, combat system, zero allocation, no GC, performance optimization
Installation
$ install --globalskills.sh
Utilisation
Après l'installation, vous pouvez utiliser ce skill en exécutant la commande suivante dans votre terminal :
skills use game-patterns