home/categories/framework-internals/joshband-monument-reverb-skills-juce-audio-graphics-architect-skill-md
framework-internalsdevelopment

juce-audio-graphics-architect

Advanced JUCE audio DSP, real-time analysis, and interactive graphics for plugin development. Use when building AU/VST3 plugins, adding DSP chains (reverb/delay/physical modeling), implementing FFT or audio-reactive UI, integrating OpenGL/shader visuals or particle systems, or designing layered, animated JUCE interfaces with transparency and shadows. Prefer established third-party JUCE modules or GitHub libraries when they reduce custom code, with license and compatibility checks.

joshband
maintainer
joshband
Mis à jour 1/14/2026
Étoiles
1
Forks
0
quick start

Installation and usage

Advanced JUCE audio DSP, real-time analysis, and interactive graphics for plugin development. Use when building AU/VST3 plugins, adding DSP chains (reverb/delay/physical modeling), implementing FFT or audio-reactive UI, integrating OpenGL/shader visuals or particle systems, or designing layered, animated JUCE interfaces with transparency and shadows. Prefer established third-party JUCE modules or GitHub libraries when they reduce custom code, with license and compatibility checks.

Installation
$ install --globalskills.sh
Utilisation

Après l'installation, vous pouvez utiliser ce skill en exécutant la commande suivante dans votre terminal :

skills use juce-audio-graphics-architect