home/categories/monitoring/nebulavenus-forge-gpu-claude-skills-forge-shader-grid-skill-md
monitoringdevops

forge-shader-grid

Add a procedural anti-aliased grid floor to an SDL3 GPU scene using fwidth()/smoothstep() in the fragment shader. Covers procedural rendering, screen-space derivatives for anti-aliasing, distance fade, and using multiple graphics pipelines in a single render pass.

Nebulavenus
maintainer
Nebulavenus
Mis à jour 3/1/2026
Étoiles
4
Forks
3
quick start

Installation and usage

Add a procedural anti-aliased grid floor to an SDL3 GPU scene using fwidth()/smoothstep() in the fragment shader. Covers procedural rendering, screen-space derivatives for anti-aliasing, distance fade, and using multiple graphics pipelines in a single render pass.

Installation
$ install --globalskills.sh
Utilisation

Après l'installation, vous pouvez utiliser ce skill en exécutant la commande suivante dans votre terminal :

skills use forge-shader-grid