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Development

Frameworks, languages, and architectural tools.

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gaming
10

skill-creator

Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.

basher83
basher83
development
open
gaming
10

local-skills-mcp-guide

Expert guide for understanding the Local Skills MCP server repository - its structure, architecture, and implementation. Use when exploring this MCP server's codebase, understanding how Local Skills MCP works internally, or contributing to the project.

kdpa-llc
kdpa-llc
development
open
gaming
10

using-skills

Use at the start of every session - introduction to the skills system and how to apply skills

JackUait
JackUait
development
open
mobile
10

integration

Use this skill when working with Playgama Bridge SDK for Defold games. Activates for game development involving cross-platform publishing, advertisements, in-app purchases, leaderboards, or social features using Playgama Bridge in Defold/Lua.

Playgama
Playgama
development
open
gaming
10

shadergraph-editor

Create and edit ShaderGraph and RealityKit material networks in .usda files. Use when manually editing USD ASCII files to build, modify, or troubleshoot materials, shader nodes, and connections for RealityKit.

tomkrikorian
tomkrikorian
development
open
gaming
10

realitykit-visionos-developer

Build, debug, and optimize RealityKit scenes for visionOS, including entity/component setup, rendering, animation, physics, audio, input, attachments, and custom systems. Use when implementing RealityKit features or troubleshooting ECS behavior on visionOS.

tomkrikorian
tomkrikorian
development
open
gaming
10

local-skills-mcp-usage

Comprehensive guide for using Local Skills MCP - creating skills in the right locations, understanding skill directories, setup, and configuration. Use when creating new skills, deciding where to save skills, setting up the MCP server, or understanding how skill aggregation works.

kdpa-llc
kdpa-llc
development
open
mobile
10

integration

Use this skill when working with Playgama Bridge SDK for HTML5 games. Activates for game development involving cross-platform publishing, advertisements, in-app purchases, leaderboards, or social features using Playgama Bridge.

Playgama
Playgama
development
open
gaming
10

integration

Use this skill when working with Playgama Bridge SDK for Godot games. Activates for game development involving cross-platform publishing, advertisements, in-app purchases, leaderboards, or social features using Playgama Bridge in Godot/GDScript.

Playgama
Playgama
development
open
gaming
10

emotion-choreographer

Design and implement new emotion behaviors, gestures, and semantic performances for the emotive-mascot engine. Use when creating new emotions, choreographing particle movements, or designing multi-step performances.

joshtol
joshtol
development
open
mobile
10

swiftui-excellence

Use when building SwiftUI interfaces for iOS, iPadOS, macOS, or visionOS. Triggers on Liquid Glass adoption, SwiftUI animation/transitions, layout patterns, state management, design tokens, performance optimization, accessibility in SwiftUI, or creating "Apple-level" UI quality.

petekp
petekp
development
open
mobile
10

arkit-visionos-developer

Build and debug ARKit features for visionOS, including ARKitSession setup, authorization, data providers (world tracking, plane detection, scene reconstruction, hand tracking), anchor processing, and RealityKit integration. Use when implementing ARKit workflows in immersive spaces or troubleshooting ARKit data access and provider behavior on visionOS.

tomkrikorian
tomkrikorian
development
open
mobile
10

mascot-integrator

Integrate the emotive-mascot into new use cases, applications, and frameworks. Use when adding mascot to a new page, creating custom interactions, or setting up framework-specific implementations (React, Vue, vanilla JS).

joshtol
joshtol
development
open
mobile
10

integration

Use this skill when working with Playgama Bridge SDK for Unity games. Activates for game development involving cross-platform publishing, advertisements, in-app purchases, leaderboards, or social features using Playgama Bridge in Unity/C#.

Playgama
Playgama
development
open
mobile
10

macos-app-design

Use when designing or building native macOS applications with SwiftUI or AppKit. Triggers on menu bar structure, keyboard shortcuts, multi-window behavior, Liquid Glass design system, macOS Tahoe/Sequoia, sidebar navigation, toolbar design, app icons, SF Symbols, or making an app feel like a "good Mac citizen."

petekp
petekp
development
open
mobile
10

spatial-swiftui-developer

Design and implement visionOS SwiftUI scenes that integrate RealityKit content. Use when building spatial UI with RealityView, Model3D, attachments, volumetric windows, ImmersiveSpace, or spatial gestures, or when choosing SwiftUI vs RealityKit APIs for 3D presentation.

tomkrikorian
tomkrikorian
development
open
mobile
10

create-app

Use this skill whenever creating a new application. IMPORTANT: This should be the FIRST thing you read when starting a new project. IMPORTANT: Read this before planning or brainstorming.

akulkarni
akulkarni
development
open
scripting
10

python-calc

Evaluate arithmetic expressions precisely by calling py_calc (python-file tool).

aevatarAI
aevatarAI
development
open
scripting
10

subagent-spawning

Use when spawning fresh subagents for isolated task execution. Provides TDD-aware templates for 3-process-task-list and other agents.

amrhas82
amrhas82
development
open
scripting
10

laravel-jobs

Background jobs and event listeners for async processing. Use when working with queued jobs, background processing, events, or when user mentions jobs, queues, listeners, events, async processing.

leeovery
leeovery
development
open
scripting
10

shannot

Run diagnostic scripts in sandbox with human approval (MCP tool)

corv89
corv89
development
open
ecommerce-development
10

enablement

Generate sales enablement materials — cheat sheets, objection guides, discovery question banks, competitive sheets, and onboarding kits from your library. Use when user says "cheat sheet", "objection guide", "discovery questions", "onboarding kit", "enablement materials", or asks for quick-reference sales tools.

octavehq
octavehq
development
open
ecommerce-development
10

flutterwave-integration

Implement Flutterwave payment processing for African markets (34+ countries). Use when integrating one-time payments (card, bank transfer, USSD, mobile money), subscriptions/recurring billing, or webhook handling. Covers Next.js and Express implementations with TypeScript. Triggers: payment integration, Flutterwave setup, accept payments Africa, NGN/GHS/KES/ZAR payments, mobile money, M-Pesa, MTN, subscription billing, payment webhooks, Flutterwave API, tx_ref, verif-hash.

Babatunde-Fatai
Babatunde-Fatai
development
open
ecommerce-development
10

paystack-integration

Implement Paystack payment processing for Nigerian and African markets. Use when integrating one-time payments (initialize, redirect/popup, verify), subscriptions/recurring billing (plans, customers, subscriptions), or webhook handling. Covers Next.js and Express implementations with TypeScript. Triggers: payment integration, Paystack setup, accept payments Nigeria, NGN payments, subscription billing, payment webhooks, Paystack API, kobo conversion.

Babatunde-Fatai
Babatunde-Fatai
development
open
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