push-design
Push GameGen Game Design to Godot by parsing AI responses and generating .tscn scene files. Consumes AI responses to build Godot objects/controls.
Push GameGen Game Design to Godot by parsing AI responses and generating .tscn scene files. Consumes AI responses to build Godot objects/controls.
Automates creation of interactive language learning games including vocabulary flashcards, song-based games, and multi-level learning systems. Generates complete projects with HTML/JS code, data generation pipelines, level/stage architectures, auto-advance features, and deployment automation. Use when users want to build vocabulary games, create JLPT/HSK study apps, song-based learning games, or any structured language learning application.
game-designer for engaging, immersive learning experiences.
Complete game asset design, creation, implementation, and optimization team. Use when creating visual assets, art direction, sprites, UI elements, icons, textures, animations specs, audio design, or any game visuals. Covers AI image generation (Gemini), asset pipelines, optimization for web/mobile, style guides, and performance tuning. Triggers on requests for game art, icons, backgrounds, character designs, UI assets, promotional materials, or asset troubleshooting.
Expert game development and design skill for building complete, polished games. Use when creating games, game prototypes, or interactive entertainment experiences across platforms (React Native, web, Unity concepts, Godot). Covers game mechanics, physics, AI opponents, level design, progression systems, visual effects, sound integration, and player experience. Triggers on requests to build games, create game mechanics, design levels, implement game AI, add game audio, or develop interactive entertainment.
Generates quiz questions, scenarios, and assessments aligned to learning objectives. Use when creating quizzes, test questions, knowledge checks, scenarios, question banks, or when user mentions "quiz," "assessment," "test questions," "knowledge check," or "question bank."
Find and evaluate AI tutorial videos for the curriculum. Use when searching for new videos, evaluating video quality, or updating the curriculum with better content.
Architecture principles, skill patterns, and design guidance for building goal-based Claude Code marketplace components
Generate structured Game Design Documents for prototypes through interactive Q&A. Use this when the user wants to document a game concept, create a prototype GDD, or formalize their design ideas.
Fourth step in building instruction context for codebase
Expert guidance for building Laravel 12 applications following best practices, modern conventions, and the streamlined Laravel 12 architecture. Use this skill when creating Laravel projects, working with Eloquent models, building APIs, implementing authentication, writing tests, or any Laravel development task.
Create effective content models for your blocks that are easy for authors to work with. Use this skill anytime you are building new blocks, making changes to existing blocks that modify the initial structure authors work with.
Generates SCORM manifests, package structures, and LMS-ready exports. Use when creating SCORM packages, LMS exports, imsmanifest files, or when user mentions "SCORM package," "LMS export," "imsmanifest," "SCORM 1.2," "SCORM 2004," or "publish to LMS."
Creates MakerWorld 3D model post folders with proper structure, documentation, and category recommendations. Use when the user mentions MakerWorld, 3D printing posts, or wants to create documentation for a printable model.
The Block Collection and Block Party are repositories for existing AEM blocks, build tools, code snippets, integration patterns, plugins, and more. Use this skill anytime you are developing something and want to find a reference to use as a starting point.
This skill should be used when the user asks about "Rails conventions", "Rails best practices", "Rails file structure", "MVC patterns", "naming conventions", "Rails Way", "convention over configuration", "where to put code", "Rails architecture", or needs guidance on organizing Rails application code following established conventions.
Generate explanatory lessons after completing speclet stories to develop mechanical coding fluency
Design escape room puzzles that work across languages and cultures using visual logic, mathematical deduction, spatial reasoning, and pattern recognition. Creates puzzles for global audiences without language barriers. Use when designing puzzles for international markets, multilingual games, or culturally-neutral gameplay experiences.
This skill should be used when the user or agent asks to "edit .as files", "generate ActionScript code", "write AS3 code", "create ActionScript class", "fix AS3 syntax", "implement Flash code", "develop AIR application", or works with ActionScript 3.0 (.as) files. Also triggers on questions about AS3 syntax, ActionScript patterns, Flash/AIR development, or Adobe runtime APIs.
Validate courses against SAT methodology, Bloom's Taxonomy, duration rules, and SCALAR hierarchy requirements. Use for: (1) CLO verb validation, (2) Duration consistency checks, (3) Hierarchy completeness, (4) Performance criteria alignment, (5) Pre-generation validation. Triggers: validate, validation, CLO, verb, duration, hierarchy, SAT compliance, Bloom's check, course check.
training-needs for corporate and professional learning contexts.
mystudy-handsonリポジトリのファイル・ディレクトリを作成・編集する際の背景知識です
Reference for bgf_2024 website content architecture. Use when working with crops, recipes, guides, courses, or the Learn section. Explains how content collections relate and how courses string guides together.
Generate quizzes that test conceptual understanding from lessons or topics. Creates multiple choice, true/false, and short answer questions with explanations. Use when user asks to "create a quiz", "generate quiz", "test my knowledge", or "make questions".