motion-gpu-adapters-wgsl
Build and edit MotionGPU code across framework-agnostic core and Svelte/React/Vue adapters. Use when implementing or refactoring FragCanvas-based components, defineMaterial shaders, useFrame runtime logic, textures/useTexture workflows, render passes/targets, compute shaders/storage buffers, render-mode scheduling, or MotionGPU error handling and diagnostics.
Installation and usage
Build and edit MotionGPU code across framework-agnostic core and Svelte/React/Vue adapters. Use when implementing or refactoring FragCanvas-based components, defineMaterial shaders, useFrame runtime logic, textures/useTexture workflows, render passes/targets, compute shaders/storage buffers, render-mode scheduling, or MotionGPU error handling and diagnostics.
इंस्टॉल करने के बाद, आप टर्मिनल में यह कमांड चलाकर इस स्किल का उपयोग कर सकते हैं:
skills use motion-gpu-adapters-wgsl