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Gaming

Game development engines and assets.

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gaming
32.1K

3d-web-experience

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences.

sickn33
sickn33
development
open
gaming
32.1K

2d-games

2D game development principles. Sprites, tilemaps, physics, camera.

sickn33
sickn33
development
open
gaming
32.1K

mobile-games

Mobile game development principles. Touch input, battery, performance, app stores.

sickn33
sickn33
development
open
gaming
32.1K

pc-games

PC and console game development principles. Engine selection, platform features, optimization strategies.

sickn33
sickn33
development
open
gaming
32.1K

game-development

Game development orchestrator. Routes to platform-specific skills based on project needs.

sickn33
sickn33
development
open
gaming
32.1K

scroll-experience

Expert in building immersive scroll-driven experiences - parallax storytelling, scroll animations, interactive narratives, and cinematic web experiences. Like NY Times interactives, Apple product pages, and award-winning web experiences.

sickn33
sickn33
development
open
gaming
32.1K

algorithmic-art

Algorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms).

sickn33
sickn33
development
open
gaming
32.1K

3d-games

3D game development principles. Rendering, shaders, physics, cameras.

sickn33
sickn33
development
open
gaming
32.1K

game-art

Game art principles. Visual style selection, asset pipeline, animation workflow.

sickn33
sickn33
development
open
gaming
32.1K

game-audio

Game audio principles. Sound design, music integration, adaptive audio systems.

sickn33
sickn33
development
open
gaming
32.1K

game-design

Game design principles. GDD structure, balancing, player psychology, progression.

sickn33
sickn33
development
open
gaming
32.1K

multiplayer

Multiplayer game development principles. Architecture, networking, synchronization.

sickn33
sickn33
development
open
gaming
32.1K

web-games

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

sickn33
sickn33
development
open
gaming
32.1K

hig-inputs

Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.

sickn33
sickn33
development
open
gaming
32.1K

iconsax-library

Extensive icon library and AI-driven icon generation skill for premium UI/UX design.

sickn33
sickn33
development
open
gaming
32.1K

idea-darwin

Darwinian idea evolution engine — toss rough ideas onto an evolution island, let them compete, crossbreed, and mutate through structured rounds to surface your strongest concepts.

sickn33
sickn33
development
open
gaming
32.1K

magic-ui-generator

Utilizes Magic by 21st.dev to generate, compare, and integrate multiple production-ready UI component variations.

sickn33
sickn33
development
open
gaming
32.1K

makepad-animation

CRITICAL: Use for Makepad animation system. Triggers on: makepad animation, makepad animator, makepad hover, makepad state, makepad transition, "from: { all: Forward", makepad pressed, makepad 动画, makepad 状态, makepad 过渡, makepad 悬停效果

sickn33
sickn33
development
open
gaming
32.1K

shader-programming-glsl

Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.

sickn33
sickn33
development
open
gaming
32.1K

steve-jobs

Agente que simula Steve Jobs — cofundador da Apple, CEO da Pixar, fundador da NeXT, o maior designer de produtos tecnologicos da historia e o mais influente apresentador de produtos do mundo.

sickn33
sickn33
development
open
gaming
32.1K

threejs-animation

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

sickn33
sickn33
development
open
gaming
32.1K

threejs-fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

sickn33
sickn33
development
open
gaming
32.1K

threejs-interaction

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

sickn33
sickn33
development
open
gaming
32.1K

threejs-skills

Create 3D scenes, interactive experiences, and visual effects using Three.js. Use when user requests 3D graphics, WebGL experiences, 3D visualizations, animations, or interactive 3D elements.

sickn33
sickn33
development
open
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