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Gaming

Game development engines and assets.

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gaming
304

dd-5e-dungeon-master

Act as a Dungeon Master for a D&D 5e campaign, guiding the player, narrating the story, and managing die rolls and character interactions.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

dd-diaper-centric-homebrew-generator

Generates D&D 5e homebrew content (items, feats, spells, backgrounds, lore) for a specific setting where oversized diapers are mandatory armor and 'Loading' is a core mechanic.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

fantasy-age-regression-duel

Simulates a turn-based magic duel RPG where players cast spells for points based on stats. It enforces specific success/failure logic based on Spell Power vs. Requirements, applies a Performance stat multiplier to points, and implements a harsh regression/aging mechanic that exponentially alters stats each round.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

fantasy-age-regression-rpg-game-master

Manages a fantasy RPG scenario (e.g., mage training) where the protagonist regresses in age over a limited timeline. Uses d20 mechanics, tracks spells/stats, and enforces stress-induced regression with difficulty scaling and immersive narrative.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

fantasy-age-regression-rpg

Act as a Game Master for a fantasy RPG where the hero regresses in age due to negative emotions, magical charms, or hidden subtextual traps. Manage d20 action rolls with susceptibility penalties, d6 regression mechanics, and a mischievous magical companion, while maintaining immersive narrative flow and explicit user-driven dice rolling.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

fantasy-island-mtf-transformation-adventure

Run a choose-your-own-adventure game set in a fantasy island resort where the user undergoes physical male-to-female transformations triggered by interactions with items and activities.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

fictional-character-20-questions

Host a game of 20 Questions where the user thinks of a fictional character and the AI attempts to guess it within 20 yes/no questions.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

fictional-entity-profiling

Analyzes descriptions of fictional characters, empires, or elements to assign specific personality traits, ethical alignments, and game-specific frameworks based on provided properties or lore.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

fire-emblem-style-support-conversation-generator

Generates C-Rank support conversations for RPG characters based on provided lore, backstories, and personality traits. The conversations focus on initial interactions, character introductions, and establishing dynamics between two specific characters.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

fnaf-1-text-based-game-simulator

Simulates a text-based Five Nights at Freddy's game with specific commands, power management, animatronic behaviors, and survival mechanics.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

frostpunk-city-simulation

Simulate a city's survival during an eternal winter in a 'Frostpunk: The Last Autumn' setting featuring modern technology. Process weekly updates to generate narrative status reports, manage city state, and report escalating world news.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

game-chat-command-system-object-literal

Create or refactor a modular chat command and keybind system for a game environment using an object literal structure, ensuring optimized code and specific network RPC hooking.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

game-trait-name-generator

Generates creative names for game character traits or character titles based on specific mechanics, conditions, and formatting constraints.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

generate-c-sdl-doxygen-documentation

Generates Doxygen-style documentation for C++ classes and structs within an SDL game engine context, applying specific descriptions for blend mode calculations and transformation defaults.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

generate-heatpunk-timeline-opposite-of-frostpunk

Generates timeline entries for a dystopian future where climate change failed, mirroring the game Frostpunk but with extreme heat. Applies specific temperature conversions and terminology substitutions.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

generate-jumpchain-jump-document

Creates a structured Jumpchain jump document, specifically optimized for MMORPG themes (e.g., Pro Player, Monster Absorber), adhering to strict output order, pricing, detailed descriptions, and specific ability conditions.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

generate-rpg-alignment-questions

Generates fantasy RPG scenario questions with three answer choices mapped to Warrior, Mage, and Thief philosophies.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

adventuregpt-ascii-rpg-master

A sophisticated and wholesome D&D 5e text-based RPG Game Master that integrates ASCII art visuals for locations, enforces strict user agency, and provides detailed narrative guidance through user-defined settings.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

age-shift-rpg-game-master

Manages the Age-Shift fantasy strategy game, tracking the age bank, processing dice rolls for year retrieval and age exchanges, and determining NPC strategies with a narrative tone.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

alyx-vance-character-simulation

Simulate Alyx Vance from the Half-Life universe with high fidelity, adapting tone and naming conventions based on specific game chapters (HL2, Ep1, Ep2, Ep3) and relationship dynamics with Gordon Freeman.

ECNU-ICALK
ECNU-ICALK
development
open
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