colorize
Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
delight
Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
animate
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
colorize
Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
delight
Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
animate
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
colorize
Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
delight
Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
scientific-brainstorming
Creative research ideation and exploration. Use for open-ended brainstorming sessions, exploring interdisciplinary connections, challenging assumptions, or identifying research gaps. Best for early-stage research planning when you do not have specific observations yet. For formulating testable hypotheses from data use hypothesis-generation.
ux-researcher-designer
UX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and research synthesis. Use for user research, persona creation, journey mapping, and design validation.
browser-automation
Playwright-based browser automation patterns for autonomous web interaction
baoyu-comic
Knowledge comic creator supporting multiple art styles and tones. Creates original educational comics with detailed panel layouts and sequential image generation. Use when user asks to create "知识漫画", "教育漫画", "biography comic", "tutorial comic", or "Logicomix-style comic".
fuzzing-memory-unsafe-expert
Use this skill to fuzz open source C/C++ software projects.
becreative
Divergent ideation via Verbalized Sampling + extended thinking (1.6-2.1x diversity). USE WHEN be creative, deep thinking, brainstorm, divergent ideas, creative solutions, maximum creativity, tree of thoughts, idea generation, domain specific creativity, technical creativity, standard creativity.
thinking
Multi-mode analytical and creative thinking — first principles decomposition, iterative depth analysis, creative brainstorming, multi-agent council debates, adversarial red teaming, world threat modeling, and scientific hypothesis testing. USE WHEN first principles, decompose, deconstruct, reconstruct, challenge assumptions, iterative depth, multi-angle, deep exploration, be creative, brainstorm, divergent ideas, tree of thoughts, maximum creativity, technical creativity, idea generation, domain specific, council, debate, perspectives, quick consensus, red team, critique, stress test, adversarial validation, parallel analysis, devil's advocate, threat model, world model, future analysis, test idea, test investment, update models, view models, time horizon, think about, figure out, experiment, iterate, science, hypothesis, define goal, design experiment, quick diagnosis, structured investigation, full cycle.
becreative
Divergent ideation via Verbalized Sampling + extended thinking (1.6-2.1x diversity). USE WHEN be creative, deep thinking, brainstorm, divergent ideas, creative solutions, maximum creativity, tree of thoughts, idea generation, domain specific creativity, technical creativity, standard creativity.
thinking
Multi-mode analytical and creative thinking — first principles decomposition, iterative depth analysis, creative brainstorming, multi-agent council debates, adversarial red teaming, world threat modeling, and scientific hypothesis testing. USE WHEN first principles, decompose, deconstruct, reconstruct, challenge assumptions, iterative depth, multi-angle, deep exploration, be creative, brainstorm, divergent ideas, tree of thoughts, maximum creativity, technical creativity, idea generation, domain specific, council, debate, perspectives, quick consensus, red team, critique, stress test, adversarial validation, parallel analysis, devil's advocate, threat model, world model, future analysis, test idea, test investment, update models, view models, time horizon, think about, figure out, experiment, iterate, science, hypothesis, define goal, design experiment, quick diagnosis, structured investigation, full cycle.