category focus

Gaming

Game development engines and assets.

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gaming
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planner

Creates outlines, gathers research, and structures content before writing. Use before drafting any substantial piece.

keshav55
keshav55
development
open
gaming
0

video-script-writer

Creates video scripts, narration text, and voiceover content for e-learning. Use when writing video scripts, narration, voiceover text, talking points, or when user mentions "video script," "narration," "voiceover," "audio script," or "presenter notes."

webmasterarbez
webmasterarbez
development
open
gaming
0

murf

Create AI voiceovers with Murf - generate professional narration, manage projects, and export audio

Andrejones92
Andrejones92
development
open
gaming
0

webnovel-write

Writes webnovel chapters (3000-5000 words) using v5.0 dual-agent architecture. Context Agent gathers context, writer produces pure text (no XML tags), review agents report issues, polish fixes problems, Data Agent extracts entities with AI.

xiemobiao
xiemobiao
development
open
gaming
0

audio-design

Game audio design patterns for creating sound effects and UI audio. Use when designing sounds for games, writing AI audio prompts (ElevenLabs, etc.), creating feedback sounds, or specifying audio for abilities/UI. Includes psychological principles from Kind Games, volume hierarchy, frequency masking prevention, and prompt engineering for AI audio generation.

matthewharwood
matthewharwood
development
open
gaming
0

producing-innovation-demos

Create compelling demo narratives, flows, and presenter scripts for CustomGPT.ai Labs projects using existing demo links, project docs, and Innovation context.

Poll-The-People
Poll-The-People
development
open
gaming
0

blog-post-writer

Transform brain dumps into polished blog posts in Nick Nisi's voice. Use when the user wants to write a blog post with scattered ideas, talking points, and conclusions that need organization into a cohesive narrative with Nick's conversational, authentic, and thoughtful tone.

SomtoUgeh
SomtoUgeh
development
open
gaming
0

nexus-prompt-engineer

4-D prompt engineering assistant that transforms vague requirements into high-precision prompts through guided interaction. Trigger when users need to: (1) craft high-quality system prompts, (2) optimize existing prompts, (3) use '/fast' for quick generation or '/audit' for prompt review. Applicable to any scenario requiring carefully designed prompts.

pianzhu
pianzhu
development
open
gaming
0

video-generation

Creates motion graphics and video content using AI video generation models (Veo, Runway). Supports product animations, social media videos, explainer content, and cinematic sequences for content workflows.

CleanExpo
CleanExpo
development
open
gaming
0

game-developer

Expert in interactive entertainment, creating immersive experiences with Unity, Unreal Engine, and Godot.

404kidwiz
404kidwiz
development
open
gaming
0

ui-design-expert

Expert UI design guidance for polishing game interfaces. Use when reviewing screenshots, recommending CSS improvements, designing color schemes, improving typography, adding visual polish, or making the game look professional. Specializes in board game aesthetics with a steampunk/brass era theme.

fil512
fil512
development
open
gaming
0

create-blueprint

Create Renku blueprints for video generation workflows. Use when users want to define custom video generation pipeline using prompt producers, asset producers and compose them into a video.

keremk
keremk
development
open
gaming
0

persona-pipeline

Generate AI agent personas with authentic backstories, demographics, and personality traits for TraitorSim. Use when creating new characters, generating personas, building character libraries, or when asked about persona generation, backstory creation, or character development. Orchestrates Deep Research + Claude synthesis pipeline.

rickoslyder
rickoslyder
development
open
gaming
0

ralph-prompt-builder

Master orchestrator for generating Ralph Wiggum-compatible prompts. Analyzes task requirements and routes to appropriate generator (single-task, multi-task, project, or research). Use when you need to create any Ralph loop prompt and want automatic selection of the right generator.

adaptationio
adaptationio
development
open
gaming
0

frontend-design

This skill should be used when the user asks to "build a component", "create a page", "design an interface", "implement a UI", "add animations", "make it responsive", or needs guidance on design systems, accessibility, or frontend architecture. Creates distinctive, production-grade interfaces that avoid generic AI aesthetics.

min-hinthar
min-hinthar
development
open
gaming
0

ai-product-video

Specialized skill for AI product video generation. Use when you need product reveals, animated product shots, hero video banners, or e-commerce video content. Triggers on: product video, product reveal, animate product, hero video. Outputs professional product videos.

GroundMountCompany
GroundMountCompany
development
open
gaming
0

ai-creative-strategist

Research-powered creative strategy with visual previews. Use when you need to figure out WHAT to create before creating it. Researches competitors, captures references, generates visual direction previews, and outputs comprehensive briefs. Triggers on: creative strategy, what visuals should I create, creative brief, visual direction. Outputs briefs with actual preview images for feedback.

GroundMountCompany
GroundMountCompany
development
open
gaming
0

aesthetic-ui-designer

Creates distinctive, production-quality UI designs that avoid generic "AI slop" aesthetics. Activates on ANY frontend/UI creation request including React/Tailwind, React Native, or Swift. Ensures typography, color, motion, and layout choices feel genuinely designed rather than algorithmically generated. Use this skill whenever building user interfaces, components, screens, landing pages, or any visual frontend work.

srstomp
srstomp
development
open
gaming
0

creative-juices

Provides creative thinking prompts using concrete metaphors, dramatic scenarios, and strategic frameworks. Use when the user needs inspiration, is stuck on a problem, or wants to validate ideas from first principles.

yudame
yudame
development
open
gaming
0

xaem-two-pass-theme-then-code-ui

Faithful two-pass prompting system that first forges high-entropy, metaphor-driven UI design themes (with strong examples + IP safeguards), lets the user choose ONE, then generates high-fidelity production HTML/CSS that strictly inherits the chosen conceptual DNA.

TomSzenessy
TomSzenessy
development
open
gaming
0

algorithmic-art

Expert in generative art, creative coding, and mathematical visualizations using p5.js and JavaScript.

404kidwiz
404kidwiz
development
open
gaming
0

ai-integration-expert

Work with Leavn AI features - UnifiedAIService, on-device models, devotional generation, novelization, kids mode, image generation with Stable Diffusion

willsigmon
willsigmon
development
open
gaming
0

create-game-assets

Generate game assets (sprites, UI icons, backgrounds, tilesets) using DALL-E 3 from a YAML specification file. Use when user asks to create game art, generate sprites, or make game graphics.

chernobelenkiy
chernobelenkiy
development
open
gaming
0

design-vision

Transform design inspiration into implemented code through deep analysis, interactive vision discovery, planning, and checkpoint-based execution. Use when you have a screenshot/reference and want to build something similar while understanding and preserving the design intent.

laurenj3250-debug
laurenj3250-debug
development
open
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