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Mobile

iOS, Android, and cross-platform dev tools.

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mobile
5

code-review-flutterdart

Comprehensive guidelines for reviewing Flutter code in the YouDown project, focusing on Bloc, performance, and best practices.

tsiresymila1
tsiresymila1
development
open
mobile
5

miniapp-develop

小程序开发专家,精通微信、支付宝、抖音等多个平台的小程序开发

lotosbin
lotosbin
development
open
mobile
5

power-crisis

通讯器电量危机 - Stella的通讯器电量告急,她必须在失去与你联系之前找到能源解决方案

ClaudeCode-NPC
ClaudeCode-NPC
development
open
mobile
5

shared-swiftui-app-workflow

End-to-end Xcode workflow for architecting, debugging, profiling, and shipping a shared SwiftUI app on iOS and macOS.

mosif16
mosif16
development
open
mobile
5

moai-lang-swift

Swift 6.0 enterprise development with async/await, SwiftUI, Combine, and Swift Concurrency. Advanced patterns for iOS, macOS, server-side Swift, and enterprise mobile applications with Context7 MCP integration.

mosif16
mosif16
development
open
mobile
4

react-nextjs-patterns

React and Next.js implementation patterns for performance and maintainability. Use when building frontend components, pages, and applications with React ecosystem.

duyet
duyet
development
open
mobile
4

ui-design

This skill should be used when the user asks to "create a component", "build static UI", "design with TypeScript", "use compound components", "implement contract-first UI", "create React component", "build with Shadcn", or mentions TypeScript interfaces for components, compound component patterns, or Server Components. Provides contract-first static UI methodology with compound components.

constellos
constellos
development
open
mobile
4

ui-interaction

This skill should be used when the user asks to "add client interactivity", "implement form validation", "add event handlers", "use client state", "add Zod validation", "implement React hooks", "add local state", "make component interactive", "add form with validation", "use React Hook Form", or needs guidance on client-side events, form handling, optimistic updates, or when to add "use client" directive.

constellos
constellos
development
open
mobile
4

react

Modern React SPA development with React Router v7, Jotai state management, and Vite tooling. Use for building single-page applications with client-side routing, global state, forms, and async data loading. Triggers: react, spa, single page application, react-router, jotai, vite, bun, client-side routing, react hooks, useState, useEffect.

cosmix
cosmix
development
open
mobile
4

react-native-component-generator

Generates React Native components with platform-specific code, TypeScript support, and mobile-first patterns. Use when user asks to "create React Native component", "generate RN component", "scaffold mobile component", or "create cross-platform component".

Dexploarer
Dexploarer
development
open
mobile
4

gpui-patterns

Common UI patterns and advanced techniques for GPUI applications. Use when implementing modals, lists, forms, state sharing, or complex component compositions.

cnwzhu
cnwzhu
development
open
mobile
4

zustand-store-development

Guide for creating and modifying Zustand stores with IndexedDB persistence in the DEVS platform. Use this when asked to create a new store, modify store logic, or work with state management.

codename-co
codename-co
development
open
mobile
4

sentry-react-native-setup

Setup Sentry in React Native using the wizard CLI. Use when asked to add Sentry to React Native, install @sentry/react-native, or configure error monitoring for React Native or Expo apps.

getsentry
getsentry
development
open
mobile
4

electron-ui-patterns

ElectronデスクトップアプリケーションのUI実装パターンと設計知識。 BrowserWindow管理、ネイティブUI要素、フレームレスウィンドウを提供。 Anchors: • Electron API / 適用: BrowserWindow・Menu・Tray / 目的: ネイティブUI実装 • Don't Make Me Think / 適用: ウィンドウレイアウト / 目的: ユーザビリティ向上 • Electron Security / 適用: preload・contextIsolation / 目的: セキュアなUI実装 Trigger: Use when configuring BrowserWindow, implementing custom titlebars, designing native menus, developing system tray apps, or building frameless windows. BrowserWindow, Menu, Tray, frameless window, custom titlebar, native UI

daishiman
daishiman
development
open
mobile
4

badger-app-creator

Create MicroPython applications for Universe 2025 (Tufty) Badge including display graphics, button handling, and MonaOS app structure. Use when building badge apps, creating interactive displays, or developing MicroPython programs.

johnlindquist
johnlindquist
development
open
mobile
4

core

Core utilities for FABER workflow management - config loading, state management, status cards

fractary
fractary
development
open
mobile
4

pwa

PWA - service workers, offline support. Use when building PWA features.

SylphxAI
SylphxAI
development
open
mobile
4

ios26-liquid-glass

iOS 26 Liquid Glass API reference for SwiftUI and UIKit. Use this skill when working with glassEffect, GlassEffectContainer, glassEffectID, glassEffectUnion, or any Liquid Glass related code on iOS 26+.

praveenperera
praveenperera
development
open
mobile
4

badger-2350-dev

Development environment setup and workflow for Universe 2025 (Tufty) Badge with MonaOS. Use when setting up the badge, flashing firmware, debugging, or working with the development toolchain.

johnlindquist
johnlindquist
development
open
mobile
4

swift-package-demo

Use when creating demo GIFs for Swift package READMEs, recording iOS simulator videos, or setting up demo apps for SwiftUI libraries

ivan-magda
ivan-magda
development
open
mobile
4

tab-control

Guide for implementing keyboard navigation and focus indicators across macOS native app (WKWebView) and web browser versions. Use when adding focusable elements, fixing Tab key navigation, or debugging focus ring visibility issues.

firstloophq
firstloophq
development
open
mobile
4

badger-hardware

Hardware integration for Badger 2350 including GPIO, I2C sensors, SPI devices, and electronic components. Use when connecting external hardware, working with sensors, controlling LEDs, reading buttons, or interfacing with I2C/SPI devices on Badger 2350.

johnlindquist
johnlindquist
development
open
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