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Mobile

iOS, Android, and cross-platform dev tools.

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mobile
1

custom-plugin-flutter-skill-localization

Production-grade Flutter localization mastery - ARB files, flutter_localizations, intl package, pluralization, RTL support, dynamic locale switching with comprehensive code examples

pluginagentmarketplace
pluginagentmarketplace
development
open
mobile
1

alamofire-patterns

NetworkRouter protocol, NetworkClient implementation, and request/response handling with Alamofire

Kaakati
Kaakati
development
open
mobile
1

wpf-ui-shell

Create or refactor a .NET 8 WPF shell for a desktop widget host using CommunityToolkit.Mvvm and a custom viewmodel-first navigation service. Use when working on App.xaml, MainWindow/ShellWindow, shared ResourceDictionaries, runtime Light/Dark theming, or shell layout for widget-style apps. Avoid Prism, Frame navigation, and heavy region managers.

YosrBennagra
YosrBennagra
development
open
mobile
1

flutter-query-lint

Lint Flutter Supabase queries against database schema; use when validating mobile app queries, debugging query failures, or before pushing mobile changes

antoineschaller
antoineschaller
development
open
mobile
1

platform

Android core components lifecycle, Activities, Fragments, Services, Intent system.

pluginagentmarketplace
pluginagentmarketplace
development
open
mobile
1

smart-build

Build Swift/SwiftUI projects and auto-deploy. Reads settings from .smart-build.json or prompts for setup. Use when user wants to build, run, test, or deploy.

leepokai
leepokai
development
open
mobile
1

accessibility-patterns

Comprehensive accessibility implementation for iOS/tvOS including VoiceOver, Dynamic Type, and WCAG 2.1 Level AA compliance

Kaakati
Kaakati
development
open
mobile
1

using-xcode-cli

Builds and manages iOS/macOS apps using xcodebuild and xcrun simctl CLI tools. Use when working with Xcode projects, running apps in simulators, managing simulator instances, taking screenshots, capturing logs, running tests, or automating builds.

bradwindy
bradwindy
development
open
mobile
1

hotkey-state-machine

Guidance for developing the hotkey state machine. Use when working on src/hotkey_state.rs, hotkey-daemon.rs, state transitions, or long recording mode.

sebkouba
sebkouba
development
open
mobile
1

macos-swiftui

This skill should be used when the user asks to "build macOS app", "create macOS window", "implement NavigationSplitView", "add menu commands", "create Settings window", "implement document-based app", "use WindowGroup", "add toolbar", "implement sidebar", "multi-window app", "macOS アプリを作成", "macOS で実装", "メニューを追加", "設定画面を作成", "マルチウィンドウ", "サイドバーを実装", "ドキュメントベースアプリ", "ツールバーを追加". Provides macOS 14+ (Sonoma) development guidance with SwiftUI, window management, menu integration, and macOS-specific patterns.

fumiya-kume
fumiya-kume
development
open
mobile
1

zx-ffi-reference

ZX console FFI bindings reference. Triggers on "ZX FFI", "zx.rs", "ZX API", "ZX functions", "ZX rendering", "ZX input", "ZX audio". **Load references when:** - Render API details -> `references/render-api.md` - Input API details -> `references/input-api.md` - Audio API details -> `references/audio-api.md` - Full FFI -> Read `nethercore/include/zx.rs` directly

nethercore-systems
nethercore-systems
development
open
mobile
1

kotlin-fundamentals

Kotlin language fundamentals - syntax, null safety, data classes, extensions

pluginagentmarketplace
pluginagentmarketplace
development
open
mobile
1

custom-plugin-flutter-skill-accessibility

Production-grade Flutter accessibility mastery - Semantics API, screen readers (VoiceOver/TalkBack), WCAG 2.1 AA/AAA compliance, inclusive design patterns, automated a11y testing with comprehensive code examples

pluginagentmarketplace
pluginagentmarketplace
development
open
mobile
1

uikit-animation-debugging

Use when CAAnimation completion handler doesn't fire, spring physics look wrong on device, animation duration mismatches actual time, gesture + animation interaction causes jank, or timing differs between simulator and real hardware - systematic CAAnimation diagnosis with CATransaction patterns, frame rate awareness, and device-specific behavior

derKlinke
derKlinke
development
open
mobile
1

swiftui-liquid-glass

Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

derKlinke
derKlinke
development
open
mobile
1

flipper-debug

Debug Flipper Zero applications and firmware issues

joseguzman1337
joseguzman1337
development
open
mobile
1

project-widget

Guide for creating reusable widgets in app_widget packages with platform adaptive support (project)

gsmlg-app
gsmlg-app
development
open
mobile
1

mvvm-architecture

Model-View-ViewModel pattern implementation for iOS/tvOS with SwiftUI

Kaakati
Kaakati
development
open
mobile
1

search-overview

Search app project overview - Android launcher-style search utility with Kotlin/Compose, provider-based architecture, unified interface for apps, files, contacts, web, settings, calculator, and Termux. Includes tech stack, package info, and directory structure.

mrndstvndv
mrndstvndv
development
open
mobile
1

dev-client

Build and distribute Expo development clients locally or via TestFlight

Stbs0
Stbs0
development
open
mobile
1

expo-upgrading

Guidelines for upgrading Expo SDK versions, fixing dependency issues, and migrating to new architecture

5dlabs
5dlabs
development
open
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