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Mobile

iOS, Android, and cross-platform dev tools.

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swift-networking

Use when implementing Network.framework connections (NWConnection, NetworkConnection), debugging connection failures, migrating from sockets/URLSession streams, or handling network transitions. Covers UDP/TCP patterns, structured concurrency networking (iOS 26+), and common anti-patterns.

goodevibes
goodevibes
development
open
mobile
0

kmp

Kotlin Multiplatform fundamentals - use for project setup, expect/actual patterns, source sets, and platform-specific code

AndVl1
AndVl1
development
open
mobile
0

peekaboo

macOS UI automation and screenshot capture tool. Use when working with macOS applications and needing to: (1) Capture screenshots with UI element annotations, (2) Automate UI interactions (clicking, typing, scrolling), (3) Control applications and windows programmatically, (4) Navigate menus and dialogs, (5) Perform visual analysis of screens, (6) Create multi-step automation workflows. Requires macOS 15.0+ with Screen Recording and Accessibility permissions.

diegopetrucci
diegopetrucci
development
open
mobile
0

rimitive-module

Create Rimitive modules with defineModule. Use when adding new primitives, extending the signal system, creating adapters, or building composable functionality that integrates with compose().

hejhi
hejhi
development
open
mobile
0

responsive-adaptive

Use when building context-dependent animations - duration that changes based on device, distance, user preference, or interaction context

dylantarre
dylantarre
development
open
mobile
0

social-media

Use when designing animations for social platforms, messaging apps, content sharing, or community features

dylantarre
dylantarre
development
open
mobile
0

screenshot

Capture screenshots of application windows

kxzk
kxzk
development
open
mobile
0

ios-hig-rn-basics

Core iOS HIG guidance and design rules. Use when giving iOS UI/UX advice on layout, typography, color, spacing, controls, and iconography (not Expo Router implementation).

0xabrar
0xabrar
development
open
mobile
0

flutter-shader

Develop Flutter fragment shaders (GLSL) end-to-end. Use when creating, debugging, or integrating custom shaders in Flutter apps. Triggers on shader, GLSL, fragment shader, CustomPainter with shader, ShaderMask, visual effects, procedural graphics, or GPU rendering in Flutter.

moinsen-dev
moinsen-dev
development
open
mobile
0

ios-sim-debug

Use XcodeBuildMCP to build and run the current project scheme on a booted iOS simulator, interact with the UI, and capture logs. Prefer the MCP tools for simulator control, logs, and view inspection.. Use when When the user asks to run or debug an iOS app in a simulator..

jscraik
jscraik
development
open
mobile
0

mcp-xcode

Build and test iOS apps with Xcode. Use when building projects, running tests, checking errors, getting build logs, listing schemes, clean builds, archiving apps.

nguyennamkkb
nguyennamkkb
development
open
mobile
0

refactorflutter

Refactor Flutter/Dart code to improve maintainability, readability, and performance. This skill applies Dart 3 features like records, patterns, and sealed classes, implements proper state management with Riverpod or BLoC, and uses Freezed for immutable models. It addresses monolithic widgets, missing const constructors, improper BuildContext usage, and deep nesting. Apply when you notice widgets doing too much, performance issues from unnecessary rebuilds, or legacy Dart 2 patterns.

SnakeO
SnakeO
development
open
mobile
0

version-deploy

アプリのバージョン更新とデプロイ。Next.js、Flutter、Firebase、Google Play、App Storeリリース時に使用。

IKcoding-jp
IKcoding-jp
development
open
mobile
0

xcode-build-analyzer

Analyze Xcode build failures, categorize errors by type, identify cascade issues, and provide systematic fix plan for Leavn iOS app

willsigmon
willsigmon
development
open
mobile
0

attention-grabbers

Use when drawing user focus - notification badges, new feature highlights, error callouts, promotional banners, or any animation meant to attract attention.

dylantarre
dylantarre
development
open
mobile
0

xcode-file-manager

Add Swift files to the AIQ Xcode project. Use when creating new Swift files (views, view models, services, models, tests) that need to be added to the Xcode project and build targets.

gioe
gioe
development
open
mobile
0

consult-kotlin

Instructions for checking and consulting parallel Kotlin implementations (AndroidX and KotlinX Coroutines) when identifying solutions.

zodimo
zodimo
development
open
mobile
0

research

Use when current web info needed to avoid broken implementations

Light-Brands
Light-Brands
development
open
mobile
0

developing-gtkx-apps

Build GTK4 desktop applications with GTKX React framework. Use when creating GTKX components, working with GTK widgets, handling signals, or building Linux desktop UIs with React.

meghdip-fenrir
meghdip-fenrir
development
open
mobile
0

macos-spm-app-packaging

Scaffold, build, and package SwiftPM-based macOS apps without Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, custom .app bundle assembly, or signing/notarization steps outside Xcode.

patrickserrano
patrickserrano
development
open
mobile
0

carplay

CarPlay framework for iOS in-car applications

Eyadkelleh
Eyadkelleh
development
open
mobile
0

haptics

Use when adding haptic feedback for user confirmations (button presses, toggles, purchases), error notifications, or custom tactile patterns (Core Haptics). Covers UIFeedbackGenerator and CHHapticEngine patterns.

goodevibes
goodevibes
development
open
mobile
0

flutter-i18n-fpdart

Flutterアプリケーションでfpdartを活用した関数型プログラミングアプローチによる多言語化(i18n)戦略を実装します。flutter_localizations、intl、ARBファイル、そしてfpdartのEither/Option型を使用した型安全な翻訳管理、エラーハンドリング、言語切替機能の実装をサポートします。Use this when: 新しいFlutterプロジェクトに多言語対応を追加する、既存の翻訳システムをfpdartで関数型にリファクタリングする、翻訳の欠落や言語切替のエラーを型安全に処理したい、ARBファイルの管理とコード生成を自動化したい、複数言語のフォールバック戦略を実装したい場合に使用してください。

northox5825
northox5825
development
open
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