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gamingdevelopment

gum-runtime-fonts

Reference guide for Gum's runtime font loading system in MonoGame/KNI — the three font loading paths (custom font, font-property cache lookup, in-memory generation), the lookup cascade, FontCache naming, and common gotchas. Load when working on TextRuntime font properties, BitmapFont loading, CustomSetPropertyOnRenderable.UpdateToFontValues, IInMemoryFontCreator, or font-related documentation.

vchelaru
maintainer
vchelaru
更新日 3/30/2026
スター
448
フォーク
71
quick start

Installation and usage

Reference guide for Gum's runtime font loading system in MonoGame/KNI — the three font loading paths (custom font, font-property cache lookup, in-memory generation), the lookup cascade, FontCache naming, and common gotchas. Load when working on TextRuntime font properties, BitmapFont loading, CustomSetPropertyOnRenderable.UpdateToFontValues, IInMemoryFontCreator, or font-related documentation.

インストール
$ install --globalskills.sh
使い方

インストール後、ターミナルで以下のコマンドを実行してこのスキルを使用できます:

skills use gum-runtime-fonts