home/categories/development
domain cluster

Development

Frameworks, languages, and architectural tools.

23643 스킬all categories
sorting
stars
current ordering strategy
query
all entries
refine the visible subset
gaming
564

state-machine

Model complex UI behavior as finite state machines with states, events, and transitions.

Owl-Listener
Owl-Listener
development
open
frontend
562

react-strict-dom

Set up react-strict-dom with Babel, PostCSS, and CSS-wrapped HTML components for universal Expo apps

EvanBacon
EvanBacon
development
open
mobile
562

reusable-ui-components

Guidelines for creating reusable, portable UI components with native-first design, compound patterns, and accessibility

EvanBacon
EvanBacon
development
open
mobile
562

universal-theme

Configure light/dark/system theme handling across iOS, Android, and Web with universal CSS

EvanBacon
EvanBacon
development
open
mobile
560

swiftui-liquid-glass

Implement, review, or improve SwiftUI features using the iOS 26+ / macOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

sozercan
sozercan
development
open
architecture-patterns
560

swift-concurrency

Expert guidance on Swift Concurrency best practices, patterns, and implementation. Use when developers mention: (1) Swift Concurrency, async/await, actors, or tasks, (2) "use Swift Concurrency" or "modern concurrency patterns", (3) migrating to Swift 6, (4) data races or thread safety issues, (5) refactoring closures to async/await, (6) @MainActor, Sendable, or actor isolation, (7) concurrent code architecture or performance optimization, (8) concurrency-related linter warnings (SwiftLint or similar; e.g. async_without_await, Sendable/actor isolation/MainActor lint).

sozercan
sozercan
development
open
mobile
560

swiftui-view-refactor

Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view's layout/ordering, handle view models safely (non-optional when possible), or standardize how dependencies and @Observable state are initialized and passed.

sozercan
sozercan
development
open
architecture-patterns
560

planning-ios-implementation

Plan implementation, design an approach, or create an architecture plan for a Bitwarden iOS feature. Use when asked to "plan implementation", "design approach", "architecture plan", "how should I implement", "what files do I need", or to create a design doc before writing code.

bitwarden
bitwarden
development
open
architecture-patterns
560

hybrid-context-parallel

Operational guide for enabling hierarchical context parallelism in Megatron-Bridge, including config knobs, code anchors, pitfalls, and verification. Use when the user asks about hierarchical_context_parallel_sizes, a2a+p2p, CP scaling beyond KV heads, or multi-level context parallelism.

NVIDIA-NeMo
NVIDIA-NeMo
development
open
architecture-patterns
560

moe-comm-overlap

MoE expert-parallel communication overlap in Megatron Bridge. Use when the user asks about overlap_moe_expert_parallel_comm, MoE dispatch overlap, flex dispatcher, DeepEP overlap, or expert wgrad scheduling.

NVIDIA-NeMo
NVIDIA-NeMo
development
open
architecture-patterns
560

packed-sequences-long-context

Sequence packing and long-context training in Megatron Bridge. Use when the user asks about packed sequences, sequence packing, long context training, PackedSequenceSpecs, pack_sequences_in_batch, or CP with packing.

NVIDIA-NeMo
NVIDIA-NeMo
development
open
architecture-patterns
560

parallelism-strategies

Operational guide for choosing and combining parallelism strategies in Megatron Bridge, including sizing rules, hardware topology mapping, and combined parallelism configuration.

NVIDIA-NeMo
NVIDIA-NeMo
development
open
framework-internals
560

sequence-packing

Operational guide for enabling packed sequences and long-context config paths in Megatron-Bridge, including config knobs, code anchors, pitfalls, and verification.

NVIDIA-NeMo
NVIDIA-NeMo
development
open
framework-internals
560

expert-parallel-overlap

Validate and use MoE expert-parallel communication overlap in Megatron-Bridge, including overlap_moe_expert_parallel_comm, delay_wgrad_compute, and flex dispatcher backends such as DeepEP and HybridEP.

NVIDIA-NeMo
NVIDIA-NeMo
development
open
frontend
559

designfigma-to-code

Implement a Figma design using shadcn/ui components. Use when converting Figma URLs to React code.

safe-global
safe-global
development
open
gaming
559

designprototype

Creates a Storybook UI prototype from a PRD-style input using existing shadcn/ui components, subtle visual tone, and a clear hierarchy. Use when the user invokes /design.prototype or asks for a prototype Storybook story.

safe-global
safe-global
development
open
cms-platforms
557

activitypub-php-conventions

PHP coding standards and WordPress patterns for ActivityPub plugin. Use when writing PHP code, creating classes, implementing WordPress hooks, or structuring plugin files.

Automattic
Automattic
development
open
architecture-patterns
557

generate-protocol-diff

Skill for generating diffs between different versions of protocol specifications.

microsoft
microsoft
development
open
scripting
556

create-simple-prompt

This skill should be used when the user asks to "create a new prompt sample", "add a new prompt sample", "scaffold a new prompt sample", "create a prompt contribution", "add a prompt", or needs to create a new prompt sample with proper folder structure, README, and sample.json metadata. Do NOT use this skill for agent instructions or system prompts.

pnp
pnp
development
open
mobile
555

swiftui-expert-skill

Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, macOS-specific APIs, and iOS 26+ Liquid Glass adoption. Use when building new SwiftUI features, refactoring existing views, reviewing code quality, or adopting modern SwiftUI patterns.

pablopunk
pablopunk
development
open
mobile
553

gesture-handler-3-migration

Migrates files containing React Native components which use the React Native Gesture Handler 2 API to Gesture Handler 3.

bbplayer-app
bbplayer-app
development
open
mobile
553

upgrading-expo

Guidelines for upgrading Expo SDK versions and fixing dependency issues

bbplayer-app
bbplayer-app
development
open
architecture-patterns
552

java-dev

Java 开发规范,包含命名约定、异常处理、Spring Boot 最佳实践等

doccker
doccker
development
open
frontend
552

frontend-dev

前端开发规范,包含 Vue 3 编码规范、UI 风格约束、TypeScript 规范等

doccker
doccker
development
open
Previous
Page 184 / 986
Next