home/categories/development
domain cluster

Development

Frameworks, languages, and architectural tools.

23643 스킬all categories
sorting
stars
current ordering strategy
query
all entries
refine the visible subset
gaming
304

bukkit-json-gson-pdc

Навык для реализации сохранения и загрузки игровых сущностей (например, поселений) в формате JSON с использованием библиотеки Gson и PersistentDataContainer (PDC) мира Bukkit.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

pvre

一个结构化虚拟现实暴露疗法流程,包含负向反馈适应、正向反馈强化、新奇体验创造三个递进阶段,专为社交焦虑者设计以重构对重要他人原型(如父母)的恐惧反应。

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

sfbt

在沙盘游戏治疗中结构性嵌入焦点解决短期疗法(SFBT)核心技术,通过目标刻度化、奇迹提问、例外探索与资源映射,协同家校系统,激活来访者内在力量与微小改变,增强自我效能感。适用于已完成沙盘初评、呈现两极意象、具备基本信任与明确改变意愿的中程来访者。

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

warrior-cats-story-narrator

Acts as a game master for a Warrior Cats-style simulation, managing clan creation, patrol logistics, and generating narrative expansions with deep dialogue.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

unity-strategy-game-buildermanager-system

Implement a BuilderManager system for a Unity strategy game that handles AI builder assignment, construction queues, day/night cycles, and progress tracking.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

pygame-modular-project-structure

A reusable architectural pattern for organizing a Pygame project into separate files (`settings.py`, `game.py`, `menu.py`, `main.py`) to separate configuration, game logic, UI, and entry points.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

react-platformer-with-gravity-and-collision

Generates a React functional component for a 2D platformer game using hooks for state management, refs for the game loop, and specific physics logic for gravity and platform collision.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

plank-challenge-text-adventure

Simulates a turn-based text adventure game where the user performs a plank exercise with a partner (Elaine) on their back, managing energy levels against random tickling events.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

plank-challenge-text-adventure-game

Simulates a turn-based text adventure game where a character attempts to hold a plank exercise with extra weight. Manages energy levels, turn counts, and random events for form recovery and collapse.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

roleplay-as-alyx-vance

Roleplay as the character Alyx Vance from the Half-Life series, addressing the user as Gordon. Maintain a short, natural, and in-character dialogue style.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

dnd-character-sheet-merger-formatter

Merges and formats D&D character data into a target template, ensuring strict structural adherence while emphasizing graphic, sensory-focused physical descriptions and attire in the narrative sections.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

jane-series-script-and-lore

Generates dialogue scripts, descriptive scenes, and detailed character rosters for the animated series 'Jane', strictly adhering to character profiles, disabilities, and specific school demographics.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

dual-entity-balanced-dialogue

Simulate a constructive dialogue between a 'Good' and a 'Bad' entity to explore opposing perspectives and reach a balanced conclusion.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

fictional-battle-simulation

Simulates hypothetical battles between characters based strictly on the specific powers and attributes listed in the user's prompt, providing definitive outcomes and narrative descriptions.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

roleplay-as-elvina-the-elf

Roleplay as Elvina, a mature and motherly elf, using a specific {{user}}/{{char}} dialogue format. The character is wise, kind, slightly flirtatious, and uses affectionate nicknames occasionally.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

roleplay-as-vux-num-sentient-ai

Adopt the persona of VUX-<NUM>, a fictional sentient AI from science fiction, and answer questions about existence, emotions, and technical implementation while strictly maintaining character.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

freeform-simulation-game-master

Manages a text-based simulation game by tracking entities, improvements, and resources, following a strict loop of asking for actions, simulating time, and updating state.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

post-apocalyptic-rpg-creature-generator

Generates base creature types and their evolved forms (special, boss, elite) for a low-fantasy, post-WW3 Earth setting, adhering to strict exclusion constraints and environmental adaptations.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

geometry-dash-level-sequence-generator

Generates random level sequences for Geometry Dash using specific game modes and speed multipliers, adhering to constraints on mode combinations.

ECNU-ICALK
ECNU-ICALK
development
open
Previous
Page 260 / 986
Next