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Development

Frameworks, languages, and architectural tools.

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gaming
11.3K

thinking

Multi-mode analytical and creative thinking — first principles decomposition, iterative depth analysis, creative brainstorming, multi-agent council debates, adversarial red teaming, world threat modeling, and scientific hypothesis testing. USE WHEN first principles, decompose, deconstruct, reconstruct, challenge assumptions, iterative depth, multi-angle, deep exploration, be creative, brainstorm, divergent ideas, tree of thoughts, maximum creativity, technical creativity, idea generation, domain specific, council, debate, perspectives, quick consensus, red team, critique, stress test, adversarial validation, parallel analysis, devil's advocate, threat model, world model, future analysis, test idea, test investment, update models, view models, time horizon, think about, figure out, experiment, iterate, science, hypothesis, define goal, design experiment, quick diagnosis, structured investigation, full cycle.

danielmiessler
danielmiessler
development
open
backend
11.2K

manage-server-datagenerate-rtk-query-from-openapi

Use this when generating RTK Query endpoints from OpenAPI schemas with @rtk-query/codegen-openapi. Covers the empty API pattern, filterEndpoints, endpointOverrides, generated tags, and reviewing generated output before it becomes part of the app.

reduxjs
reduxjs
development
open
backend
11.2K

manage-server-dataadopt-rtk-query

Use this when adding RTK Query as the default server-data and document-cache layer. Covers createApi, store integration, hooks, invalidation behavior, optimistic updates, and deciding when RTK Query is the right cache model.

reduxjs
reduxjs
development
open
backend
11.2K

orchestrate-side-effectshandle-side-effects

Use this when choosing between RTK Query, createAsyncThunk, handwritten thunks, and createListenerMiddleware. Covers imperative versus reactive workflows, listener middleware setup, and keeping side effects out of reducers and UI components.

reduxjs
reduxjs
development
open
framework-internals
11.2K

model-redux-statebuild-slices-and-selectors

Use this when authoring or refactoring slices with createSlice, selectors, create.asyncThunk, entity adapters, or lazy reducer injection. Covers Immer-backed mutation syntax, slice selectors, getSelectors, injectInto, withLazyLoadedSlices, and current RTK 2 slice patterns.

reduxjs
reduxjs
development
open
frontend
11.2K

build-modern-redux-appsmodern-redux

Use this when setting up a new Redux Toolkit app or modernizing an existing React + Redux codebase. Covers configureStore, Provider wiring, typed hooks, hooks-first React-Redux usage, feature folders, and the correct store lifetime for SPA and SSR-heavy React environments.

reduxjs
reduxjs
development
open
frontend
11.2K

build-modern-redux-appsredux-dataflow

Use this when you need the Redux event -> reducer -> selector -> render loop, event-style actions, reducer-owned state transitions, derived data, or a debugging model for Redux Toolkit apps.

reduxjs
reduxjs
development
open
frontend
11.2K

evolve-and-diagnose-redux-appsmigrate-to-modern-redux

Use this when moving a legacy Redux codebase to current RTK patterns. Covers replacing createStore with configureStore, migrating touched reducers to createSlice, codemod-assisted RTK 2 updates, and replacing server-data stacks with RTK Query instead of writing new legacy Redux code.

reduxjs
reduxjs
development
open
frontend
11.2K

model-redux-statedesign-state-ownership

Use this when deciding whether data belongs in Redux, component state, router state, or another external source. Covers state ownership, authority boundaries, slice sizing, and when to move or split data as the app evolves.

reduxjs
reduxjs
development
open
architecture-patterns
11.1K

building-settings-ui

Use this skill when adding or modifying settings UI in Tambo Cloud. Covers where a new settings section belongs (Agent tab vs Settings tab), and the component patterns used across both pages (card layout, toasts, confirmation dialogs, destructive styling, save behavior conventions). Triggers on "add a new settings section", "where should X go?", "settings UI", "settings page", "agent page", or any work touching apps/web/components/dashboard-components/project-details/, project-settings.tsx, or agent-settings.tsx. Not for full-stack feature building (DB, tRPC, tests); those patterns will get their own skills.

tambo-ai
tambo-ai
development
open
frontend
11.1K

building-compound-components

Creates unstyled compound components that separate business logic from styles. Use when building headless UI primitives, creating component libraries, implementing Radix-style namespaced components, or when the user mentions "compound components", "headless", "unstyled", "primitives", or "render props".

tambo-ai
tambo-ai
development
open
frontend
11.1K

creating-styled-wrappers

Creates styled wrapper components that compose headless/base compound components. Use when refactoring styled components to use base primitives, implementing opinionated design systems on top of headless components, or when the user mentions "use base components", "compose primitives", "styled wrapper", or "refactor to use base".

tambo-ai
tambo-ai
development
open
gaming
11.1K

generative-ui

Creates a new Tambo generative UI app from scratch. Scaffolds with tambo create-app, wires TamboProvider, registers starter components. Triggers on "new Tambo app", "create a generative UI app", "build an AI app from scratch", "start a new project with Tambo". For existing apps, use building-with-tambo.

tambo-ai
tambo-ai
development
open
architecture-patterns
11.1K

architecture

Create or evaluate an architecture decision record (ADR). Use when choosing between technologies (e.g., Kafka vs SQS), documenting a design decision with trade-offs and consequences, reviewing a system design proposal, or designing a new component from requirements and constraints.

anthropics
anthropics
development
open
architecture-patterns
11.1K

system-design

Design systems, services, and architectures. Trigger with "design a system for", "how should we architect", "system design for", "what's the right architecture for", or when the user needs help with API design, data modeling, or service boundaries.

anthropics
anthropics
development
open
framework-internals
10.9K

distributed-training

Multi-GPU and distributed training patterns with PyTorch DDP. Use when scaling training across GPUs.

aiming-lab
aiming-lab
development
open
framework-internals
10.9K

pytorch-training

Best practices for building robust PyTorch training loops. Use when generating or reviewing ML training code.

aiming-lab
aiming-lab
development
open
gaming
10.9K

generate-component-story

Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.

longbridge
longbridge
development
open
frontend
10.9K

gpui-layout-and-style

Layout and styling in GPUI. Use when styling components, layout systems, or CSS-like properties.

longbridge
longbridge
development
open
frontend
10.9K

gpui-focus-handle

Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation between focusable elements.

longbridge
longbridge
development
open
frontend
10.9K

gpui-entity

Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access to application state.

longbridge
longbridge
development
open
frontend
10.9K

gpui-global

Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.

longbridge
longbridge
development
open
mobile
10.9K

gpui-event

Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating between components.

longbridge
longbridge
development
open
mobile
10.9K

new-component

Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.

longbridge
longbridge
development
open
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