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Development

Frameworks, languages, and architectural tools.

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full-stack
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agent-studio

Develop, run, and debug the AGENT-Studio repo (Next.js frontend + FastAPI backend). Use for repo onboarding, starting/stopping services (restart.sh, ports 3115/8000), env vars, logs, and common dev workflows. ๆœฌไป“ๅบ“ๅผ€ๅ‘/ๆŽ’้šœ๏ผšๅฏๅŠจๅ‰ๅŽ็ซฏใ€็ซฏๅฃ/ๆ—ฅๅฟ—ใ€็Žฏๅขƒๅ˜้‡ใ€lint/buildใ€ๅฎšไฝๅ…ณ้”ฎ็›ฎๅฝ•ใ€‚

ShouxinZhang
ShouxinZhang
development
open
full-stack
0

esbuild

Configures esbuild for extremely fast JavaScript/TypeScript bundling with plugins, code splitting, and build optimization. Use when building libraries, rapid prototyping, or optimizing build performance.

mgd34msu
mgd34msu
development
open
full-stack
0

do-lang-typescript

TypeScript 5.9+ ๊ฐœ๋ฐœ ์ „๋ฌธ๊ฐ€ - React 19, Next.js 16 App Router, tRPC, Zod ๊ฒ€์ฆ ๋ฐ ์ตœ์‹  TypeScript ํŒจํ„ด

yejune
yejune
development
open
full-stack
0

django-api-patterns

Django REST Framework API ๅผ€ๅ‘ๆจกๅผ๏ผŒๅŒ…ๅซ่ง†ๅ›พใ€ๅบๅˆ—ๅŒ–ๅ™จใ€่ทฏ็”ฑๅ’Œๆœ€ไฝณๅฎž่ทตใ€‚ๅœจๅˆ›ๅปบๆˆ–ไฟฎๆ”น Django API ๆ—ถไฝฟ็”จใ€‚

fxxsj
fxxsj
development
open
full-stack
0

data-access-layer

Build and update repository-based data access layers in TypeScript/Node apps. Use when asked to add a data access layer, repository layer, database access, new query methods, or to integrate/swap DB clients (for example porsager/postgres) while keeping model interfaces DB-agnostic and repository methods the only access path.

thiskevinwang
thiskevinwang
development
open
full-stack
0

nextjs-tailwind-guidelines

Next.js 15 + Tailwind CSS development guidelines. Modern patterns including App Router, Server/Client Components, Suspense, lazy loading, file organization, Tailwind CSS styling, performance optimization, and TypeScript best practices. Use when creating components, pages, features, styling, routing, or working with Next.js code.

zapPilot
zapPilot
development
open
full-stack
0

mini-app-deploy

ใƒŸใƒ‹ใ‚ขใƒ—ใƒชใ‚’Vercelใซใƒ‡ใƒ—ใƒญใ‚คใ™ใ‚‹ใ€‚ใ€Œใƒ‡ใƒ—ใƒญใ‚คใ€ใ€Œๅ…ฌ้–‹ใ€ใ€Œใƒชใƒชใƒผใ‚นใ€ใ‚’ไพ้ ผใ•ใ‚ŒใŸใจใใซไฝฟ็”จใ™ใ‚‹ใ€‚

matsuni-kk
matsuni-kk
development
open
full-stack
0

setup-django

Sets up a new Django project with RAPID architecture using uv. Creates horizontal layer structure with DRF, Docker/PostgreSQL support, and environment-based configuration. Use when the user wants to initialise a Django web application.

josh-gree
josh-gree
development
open
full-stack
0

golang

ๅˆ›ๅปบไธ€ไธช็ฌฆๅˆGoๆœ€ไฝณๅฎž่ทต็š„WebๆœๅŠก้กน็›ฎ๏ผŒไฝฟ็”จ็ŽฐไปฃๅŒ–็š„ๆŠ€ๆœฏๆ ˆๅ’Œๆธ…ๆ™ฐ็š„้กน็›ฎ็ป“ๆž„ใ€‚

difyz9
difyz9
development
open
full-stack
0

nestjs

NestJS progressive Node.js framework. Use for building scalable server-side applications, TypeScript backend development, dependency injection, modules, controllers, providers, middleware, guards, interceptors, pipes, and microservices architecture.

joneqian
joneqian
development
open
full-stack
0

typescript-development

Helps build and extend TypeScript Express APIs using Clean Architecture, inversify dependency injection, Prisma ORM, and Railway deployment patterns established in the upkeep-io project.

daveharmswebdev
daveharmswebdev
development
open
gaming
0

flame-game-dev

Flame Engine 2D game development master index - core, systems, templates

miles990
miles990
development
open
gaming
0

new-component

Create a new ECS component in rogueverse. Use when adding components, creating component classes, or extending the ECS system with new data types.

clagraff
clagraff
development
open
gaming
0

ecs-systems

Create ECS system functions that mutate the game world

narehart
narehart
development
open
gaming
0

unity-fundamentals

This skill should be used when the user asks about "Unity lifecycle", "MonoBehaviour methods", "Awake vs Start", "Update vs FixedUpdate", "Unity serialization", "[SerializeField]", "GetComponent", "component references", "Unity prefabs", "prefab workflow", or needs guidance on fundamental Unity patterns and best practices.

CryptoRabea
CryptoRabea
development
open
gaming
0

skill-usage

Core skills system that manages loading and using other skills through progressive disclosure. Load at startup to enable automatic skill discovery and invocation across all projects.

mgood
mgood
development
open
gaming
0

do-library-shadcn

Do Lib Shadcn Ui - ์ „๋ฌธ ๊ตฌํ˜„ ๊ฐ€์ด๋“œ

yejune
yejune
development
open
gaming
0

game-meta

ไฝฟ็”จgame-meta่ฟ›่กŒ็ญ–ๅˆ’่กจ็›ธๅ…ณ็š„ๆ“ไฝœ๏ผŒๅŒ…ๆ‹ฌๅฏผๅ‡บcsvๆ–‡ไปถใ€ๆ›ดๆ–ฐgame-metaๅทฅๅ…ท

wangtengda0310
wangtengda0310
development
open
gaming
0

battle-system

Implement classic turn-based battle scene (top HUD + bottom commands)

unfrgivn
unfrgivn
development
open
gaming
0

ui-design-system

Guidelines for generating UI code that matches the "Engineered Hardware" aesthetic of Project SENTINEL. Use when creating new components, implementing layouts, or ensuring visual consistency across the platform.

ArtisanClarinets
ArtisanClarinets
development
open
gaming
0

roblox-ts

Write Roblox games in TypeScript. Use for roblox-ts setup, configuration, type-safe Roblox API usage, project structure, package management, compiling TypeScript to Luau, debugging, and working with roblox-ts packages and best practices.

StephenSHorton
StephenSHorton
development
open
gaming
0

mcp-skill-creator

Create skills that wrap MCP (Model Context Protocol) servers for use with mcp-skill-client. Use when user wants to create a new MCP-based skill, wrap an existing MCP server as a skill, or generate SKILL.md with tool documentation from an MCP server.

runoshun
runoshun
development
open
gaming
0

unity-coding

Implement gameplay and system code following Unity conventions

BreakerOfStems
BreakerOfStems
development
open
gaming
0

3d-physics-visualization

Expert in creating 3D physics simulations with Three.js, React Three Fiber, Drei, and react-three/rapier. Use when asked to build 3D scenes, add physics to objects, create interactive 3D visualizations, implement backend-driven physics rendering, optimize 3D performance, work with WebGL, or debug Three.js applications. Handles real-time synchronization between backend physics engines and frontend 3D visualization.

Gravesjacob778
Gravesjacob778
development
open
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