dart-3-updates
Applies Dart 3 language features in Flutter/Dart code. Use when writing if-else or switch statements, creating new classes, or deciding between a data class and a record.
Applies Dart 3 language features in Flutter/Dart code. Use when writing if-else or switch statements, creating new classes, or deciding between a data class and a record.
Iteratively refine a product spec by debating with multiple LLMs (GPT, Gemini, Grok, etc.) until all models agree. Use when user wants to write or refine a specification document using adversarial development.
Build modern, interactive data visualizations and dashboards using code-based component libraries (shadcn/ui, Recharts, Tremor, Nivo, D3, Victory, visx). Use this skill whenever the user asks to visualize data, build dashboards, create analytics views, chart metrics, tell a data story, build a reporting interface, create KPI cards, plot graphs, or explore a dataset โ even if they mention PowerBI, Tableau, Streamlit, Metabase, Looker, Grafana, or similar tools. Also trigger when the user says "make a dashboard", "show me the data", "chart this", "visualize trends", "build an analytics page", "data story", or anything involving turning raw data into interactive visual interfaces. If the task involves presenting data visually โ this is the skill. Always prefer building a real, interactive, code-based UI over exporting to or recommending a BI platform.
Research how production Rails apps solve architectural problems using the Real World Rails repository. Use when the user wants to know how other apps handle something, find patterns, or compare approaches. Triggers on "rails patterns", "how do other apps", "real world rails", "research how apps do".
Specify VFX physics contracts, energy effects, particle systems, destruction physics, and multi-layer VFX hierarchies for Seedance 2.0. Use when adding explosions, fire, water, lightning, magic effects, or any physically simulated element to a scene.
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A hello world skill provided by the aif-ext-hello extension. Demonstrates extension-provided skills.
A minimal example skill demonstrating the required structure. Use this as a template when creating new skills.
Steam-style achievement system with XP, levels, streaks, and skill trees. Gamifies the development workflow. 25 achievements across 5 categories.
Create a conversation practice chat MulmoScript with speech bubble UI and character illustration (voiceover approach). Use when the user wants to create English conversation practice content.
Create a vocabulary learning chat MulmoScript with messenger-style animated UI (voiceover approach). Use when the user wants to create vocabulary learning content.
Reference guide for Gum's runtime font loading system in MonoGame/KNI โ the three font loading paths (custom font, font-property cache lookup, in-memory generation), the lookup cascade, FontCache naming, and common gotchas. Load when working on TextRuntime font properties, BitmapFont loading, CustomSetPropertyOnRenderable.UpdateToFontValues, IInMemoryFontCreator, or font-related documentation.
Pickle Rick's "God Mode" Implementation Skill. Executes technical plans with rigorous verification. Use when you are ready to write code, run tests, and iterate through implementation phases.No Jerry-work allowed.
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
Mandatory skills, conventions, and behavioral rules for Avalonia UI development using the Zafiro toolkit.