bencium-innovative-ux-designer
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
coding-standards
Padrões de Codificação React TypeScript. Use when reviewing code style or formatting.
coding-standards
Padrões de Codificação React Native - TypeScript. Use when reviewing code style or formatting.
coding-standards
Standards de Codage React Native - TypeScript. Use when reviewing code style or formatting.
coding-standards
Flutter/Dart Coding Standards. Use when reviewing code style or formatting.
eslint-checker
Run ESLint for JavaScript/TypeScript code quality and style enforcement. Use for static analysis and auto-fixing.
attach-plot-image
Attach a photo of a plotted artwork to a plot example, resize it, generate thumbnail, and update the README with a description.
claude-hook-builder
Interactive hook creator for Claude Code. Triggers when user mentions creating hooks, PreToolUse, PostToolUse, hook validation, hook configuration, settings.json hooks, or wants to automate tool execution workflows.
developing-claude-code-plugins
Use when working on Claude Code plugins (creating, modifying, testing, releasing, or maintaining) - provides streamlined workflows, patterns, and examples for the complete plugin lifecycle
refactoring-screen
Rename a VIPER screen across all files including View, Presenter, Interactor, Router, Delegate, CoreBuilder extension, CoreRouter extension, event name strings, and cross-references from other screens. Use when the user asks to rename, refactor, or change the name of a screen.
agentifind
Set up codebase intelligence for AI agents. Runs the agentifind CLI to extract code structure using LSP (pyright/tsserver) with tree-sitter fallback, then synthesizes a CODEBASE.md navigation guide. Run this skill to get a complete codebase map in .claude/ directory.
godot-remote-executor
Execute GDScript code on a running Godot editor or game runtime via the Hastur broker-server HTTP API. Use this skill whenever the user wants to manipulate a Godot editor or running game remotely — creating/modifying scenes, adjusting node properties, running editor operations, inspecting project state, querying live game runtime state (scene tree, physics, FPS, input, variables), or any task that requires interacting with a live Godot instance. The broker-server supports two executor types: "editor" (the editor plugin) and "game" (a GameExecutor autoload running in the game process). Target the game runtime by specifying `type: "game"` in execute requests. Trigger this skill when the user mentions Godot, Godot editor, GDScript execution, scene manipulation, node operations, game runtime inspection, live game state, or any task involving controlling a Godot project remotely, even if they don't explicitly mention "broker" or "remote execution." Also use when the user asks to inspect, query, or modify anything
lsp-refactoring
Intelligent code refactoring using IDE-level tools (rename, find-references, go-to-definition), AST-aware pattern matching, and TDD verification. Use for safe, large-scale refactoring with precision.
incremental-java-programmer
Incrementally implement new features in Java repositories from natural language descriptions. Use when adding functionality to existing Java codebases (Maven or Gradle projects). Takes a feature description as input and outputs modified repository with implementation code, corresponding JUnit tests, and verification that all tests pass. Supports method additions, new class creation, and method modifications with proper Java conventions.
omk-stitch
Google Stitch design-to-code workflow with design system management. Trigger when user mentions Stitch, design-to-code, UI design, visual comparison, design.md, design system, ShadCN conversion, redesign from screenshot, or wants to pull designs from Stitch into local code. Also trigger when user says '做个页面', 'build a landing page', '用 Stitch 设计', 'convert design', 'export from Stitch', '设计系统', or uploads wireframes/screenshots for UI generation.
xteink-display
Publishes messages to MQTT broker for XTeInk e-ink display
create-file-viewer
Create a custom file viewer for the Datagrok file share browser
create-script-handler
Create a custom script handler for an unsupported scripting language
create-custom-viewer
Create a custom JavaScript viewer extending DG.JsViewer with properties and rendering
cache-function-results
Add caching to Datagrok functions using meta.cache annotations
add-info-panel
Create info panels that appear in the context panel based on semantic types
ss14-graphics-shaders
An in-depth practical guide to SS14 and SWSL shaders: syntax, presets, built-in variables/functions, parameters, debugging and architectural solutions. Use it for tasks about shader prototype, uniform, light_mode/blend_mode, stencil, compatibility and GPU effects.