story-five-elements
ๅ จ้ขๅๆๆ ไบไบๅ ็ด ๏ผ้ขๆ็ฑปๅใๆ ไบๆขๆฆใไบบ็ฉๅฐไผ ใไบบ็ฉๅ ณ็ณปใๅคงๆ ่็นใ้็จไบๆทฑๅบฆๅๆๆ ไบใๅงๆฌๆน็ผๅๅคใๆ ไบๅผๅๆๆกฃๅถไฝ
ๅ จ้ขๅๆๆ ไบไบๅ ็ด ๏ผ้ขๆ็ฑปๅใๆ ไบๆขๆฆใไบบ็ฉๅฐไผ ใไบบ็ฉๅ ณ็ณปใๅคงๆ ่็นใ้็จไบๆทฑๅบฆๅๆๆ ไบใๅงๆฌๆน็ผๅๅคใๆ ไบๅผๅๆๆกฃๅถไฝ
ๅๆๆ ไบ้ขๆ็ฑปๅ๏ผๆ็ผๅๆๅ ็ด ไธๆ ไบ็น่ฒใ้็จไบ่ฏๅซ้ขๆๅฎไฝใๆ็ผๅๆใๅๆๅธๅบๅไผ
ๅบไบๅคงๆ ่็น๏ผๆทฑๅ ฅๅๆๅนถ็ๆ่ฏฆ็ปๆ ่็นๆ่ฟฐๅๆ ่ๅๅฑ่ฏดๆใ้็จไบ็ปๅๆ ไบๅคง็บฒใๆๅฏผๅงๆฌๅไฝใๅๆๆ ่ๅ ๅจ้ป่พ
ๅๆๆ ไบๆๆฌ๏ผๆ็ผไธป่ฆๆ ่็นๅนถๅๆๆๅงๅ่ฝใ้็จไบๅๆๅฐ่ฏดใๅงๆฌๅคง็บฒใๆ ไบๆขๆฆ็ญๆๆฌ๏ผ่ฏๅซๅ ณ้ฎ่ฝฌๆ็นๅๆ ๆ่็น
ๅ่ฐๆ ่็นๆๅงๅ่ฝๅๆๆต็จ๏ผ็ฎก็ๆๆฌ้ขๅค็ใๅนถ่กๅๆใ็ปๆๆดๅใ้็จไบ้ฟๆๆฌ็ๆ ่็นๅๆๅงๅ่ฝๅๆใ้่ฆ็ปๆๅๅๆๆฅๅ็ๅบๆฏ
ๆขณ็ๆ ไบไธป็บฟ๏ผๆ็ผๅนถๆๅๅฑ้ถๆฎตๆๅไธป่ฆๆ ่็นใ้็จไบๅฟซ้ๆๆกๆ ไบ็ปๆใๅถไฝๅคง็บฒๅๅงๆฌๆน็ผ็ปๆๆขณ็
ๅๆๅทฒๆญๅง้๏ผๅ ๆฌไฟกๆฏ่ทๅใๆ็ๅๆใไบๅ ็ด ๅๆๅ่็ฝๆ็ดขใ้็จไบๆทฑๅบฆๅๆๅง้ๅไฝๆๆณใๅญฆไน ๆ ่่ฎพ่ฎก
Analyze character traits based on story text and generate detailed character biographies. Suitable for deeply understanding story character settings, providing references for actors to shape characters, and establishing character profiles for script creation
Analyze story text, extract main plot points and analyze dramatic functions. Suitable for analyzing novels, script outlines, story summaries, and other texts, identifying key turning points and emotional nodes
Analyze story character relationships, identify types, characteristics, and development changes. Suitable for deeply understanding character relationship networks, analyzing the plot-driving role of relationships, and providing relationship support for plot design
Organize story main line, extract and arrange major plot points by development stage. Suitable for quickly grasping story structure, creating outlines, and script adaptation structure organization
Describes how to use abilities. Read before any conversation.
Socratic thinking partner for decisions, debugging mental models, and working through uncertainty. This skill SHOULD be used when the user says "I'm stuck", "should I", "can't decide", "not sure if", "is this the right approach", "what do you think about", "help me think through", "review my plan", "am I missing something", "what am I assuming", "let me think", "brainstorm", "help me figure out", "sanity check", "does this make sense", "sc-socratic", or expresses uncertainty about a decision, design, or direction. Activates dialectical reasoning to surface assumptions, challenge positions, and find the right question to ask.
Gap surfacing before decisions. Raises procedural, consideration, assumption, and alternative gaps as questions when gaps go unnoticed, producing an audited decision. Type: (GapUnnoticed, AI, SURFACE, Decision) โ AuditedDecision. Alias: Syneidesis(ฯฯ ฮฝฮตฮฏฮดฮทฯฮนฯ).
Multi-perspective investigation. Recommends analytical lenses or assembles a team to analyze from selected viewpoints when the right framework is absent, producing a framed inquiry. Type: (FrameworkAbsent, AI, SELECT, Inquiry) โ FramedInquiry. Alias: Prothesis(ฯฯฯฮธฮตฯฮนฯ).
Use when assessing organizational health across the Six Key Components with the EOS Organizational Checkup
Search recipes by ingredients, cuisine, or dietary needs. Get nutrition info, meal plans, and cooking instructions. Use when user asks about cooking, recipes, meals, or food.
Expert blueprint for visual novels (Doki Doki Literature Club, Phoenix Wright, Steins;Gate) focusing on branching narratives, dialogue systems, choice consequences, rollback mechanics, and persistent flags. Use when building story-driven, choice-based, or dating sim games. Keywords visual novel, dialogue system, branching narrative, typewriter effect, rollback, bbcode, RichTextLabel.
Expert patterns for RPG/action ability systems including cooldown strategies, combo systems, ability chaining, skill trees with prerequisites, upgrade paths, and resource management. Use when implementing unlockable abilities, character progression, or complex skill systems. Trigger keywords: PlayerAbility, AbilityManager, cooldown, SkillTree, SkillNode, prerequisites, can_use, execute, ComboSystem, ability_chain, global_cooldown, charge_system, upgrade_path.
Use when user wants to start or continue a long-session planning flow for a novel, gather and refine ideation, characters, setting, outline, or source packs, and hand off to Dante when the writing window is ready.