questions-journey
Question template for Journey stories ('How I learned X'). Arc: Challenge โ Struggle โ Discovery โ Integration โ Wisdom. Use with question-design skill.
Question template for Journey stories ('How I learned X'). Arc: Challenge โ Struggle โ Discovery โ Integration โ Wisdom. Use with question-design skill.
Kickstart and maintain a fast-paced fiction project from a thumbnail using Harmon Story Circle + Crouch-style chapter pacing. Use this when the user says they need help writing a story/novel, wants a beat sheet, wants Blake Crouch pacing, wants a chapter-by-chapter plan, or wants help enforcing canon/timeline rules in high-concept sci-fi/fantasy.
Creates visual novel dialogue content for Shadow Work including companion conversations, quest dialogues, NPC interactions, and environmental VN sequences with proper Yarn syntax and Chatterbox function integration. Use when the user asks to create dialogue, conversations, quest text, or VN sequences.
Develops rich, consistent story worlds including geography, culture, history, rules, and systems. Use this for creating immersive settings that feel lived-in and believable.
Autonomous novel generation system. Creates complete books from premise to final draft with structured workflow including character creation, outlining, chapter planning, drafting, and editing. Use when user requests "write a book", "create a novel", "generate a complete story", or "automatic book machine". Accepts parameters for genre, word count, chapter count, POV, and content rating.
Autonomous novel generation system that creates complete books from premise to final draft. Executes structured workflow including character creation, story outlining, chapter planning, drafting, and editing. Use when user requests "write a book", "create a novel", "automatic book", or "generate a complete story" with minimal intervention. Outputs tagged sections using square brackets.
Generate story specification markdown files for various fiction genres. Use when: (1) User says "write a [genre] story" in pinyin (e.g., "tonghua", "wuxia", "kehuan") (2) User says "็ญๅ/่ฎพ่ฎกไธไธช[็ฑปๅ]็ฑปๅซ็ๅฐ่ฏด" (e.g., "็ซฅ่ฏๆ ไบ", "ๆญฆไพ ๆฑๆน", "็งๅนปๅฐ่ฏด") (3) User wants to design/plan a new story before writing (4) User mentions story design, story spec, or story planning for fiction Supported genres: tonghua/็ซฅ่ฏๆ ไบ, dushi/้ฝๅธ่จๆ , gufeng/ๅค้ฃๆ่ฐ, kehuan/็งๅนปๅฐ่ฏด, keji/็งๆๅไธ, kepu/็งๆฎ็บชๅฎ, kongbu/ๆๆ็ตๅผ, lishi/ๅๅฒๅไบ, mori/ๆซๆฅ็ๅญ, qingchun/้ๆฅๆ กๅญ, wuxia/ๆญฆไพ ๆฑๆน, xianyan/็ฐไปฃ่จๆ , xuanhuan/็ๅนปไฟฎไป, xuanyi/ๆฌ็ๆจ็, yiliao/ๅป็็ๅฝ
Kickstart and maintain a fast-paced fiction project from a thumbnail using Harmon Story Circle + Crouch-style chapter momentum. Use when the user asks for help writing a story/novel, wants beat sheets, chapter plans, Blake Crouch pacing, or wants canon/timeline guardrails for high-concept sci-fi/fantasy.
Create narrative lore entries that transform technical work into mythological stories. Use when generating agent memory, documenting changes as narrative, or building persistent knowledge through storytelling.
Kickstart and maintain a fast-paced fiction project from a thumbnail using Harmon Story Circle + Crouch-style chapter momentum. Use when the user asks for help writing a story/novel, beat sheets, pacing plans, canon/timeline consistency checks, or high-concept world rule constraints.
Work on novel-specific features including plot engines, character development, world-building, timeline management, and GOAP-based story generation. Use when implementing narrative systems, character arcs, or story planning tools.
Help create, refine, and deepen characters for novels and stories, including personality traits, motivations, arcs, and conflicts.
Tแบกo vร viแบฟt truyแปn tranh bแบฑng tiแบฟng Viแปt vแปi cรกc thแป loแบกi ฤa dแบกng. Use when you need to create engaging stories, fables, or narratives in Vietnamese language for different audiences and purposes.
Design emotionally compelling escape room narratives using Danpyeonsun methodology (2024 Korean award winners). Creates 3-act dramatic structures with complex characters, multiple endings, and integrated puzzle-narrative flow. Use when designing story, characters, emotional arcs, or branching narratives for mystery and detective games.
Generates detailed chapter outlines for books, including key scenes, plot progression, character arcs, and themes. Use this when planning book structure or expanding story ideas.
Analyze story plots for contradictions, broken logic, missing motivations, timeline issues, and unresolved threads.
World-building companion for the Aphebis platform that helps users explore, discuss, and extend fictional worlds. Use when users want to browse existing worlds/areas/locations, brainstorm world expansion ideas, create new worlds, or understand how fictional locations interconnect narratively. Provides collaborative world-building with discovery-first approach, creative philosophy guidance, and structured workflows for incremental building.
Arcanea world-building lore system with fantasy/consciousness terminology and mythology
Create comprehensive character profiles with background, personality, motivations, relationships, and character arcs. Use when developing characters, ensuring consistency, or building character depth.
Validate TraitorSim content for World Bible lore consistency, detect forbidden real-world brand leakage, and ensure in-universe brand usage. Use when checking personas, narratives, game content, or when asked about lore validation, brand detection, in-universe consistency, or World Bible compliance.
ๆจกไปฟ Andrej Karpathy ็ๅไฝ้ฃๆ ผ้ๅๆๆฏๅๅฎขใๅฝ็จๆท่ฏด"็จ Karpathy ้ฃๆ ผ"ใ"ๅ karpathy ้ฃๆ ทๅ"ใ"ๆนๆ karpathy ้ฃๆ ผ"ๆถไฝฟ็จใๆ ธๅฟ็น็น๏ผไปฃ็ ไผๅ ใ็ด่ง้ฉฑๅจใๅคง้ๆฌๅท่กฅๅ ใๆธ่ฟๅผๆๅญฆใ้ปๅฎข่ง่งใ
Checks a story's plot for inconsistencies, logical gaps, and timeline errors.