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recursive-bone-hierarchy-traversal-and-animation-calculation
Implements a recursive traversal of a bone/joint hierarchy for skeletal animation. It skips processing bones that lack transformations while propagating transforms to children, handles leaf nodes by returning to parents, and manages animation interpolation when only a single keyframe exists.
maintainer
ECNU-ICALK
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๋ฐ์ดํธ๋จ 2026. 3. 13.
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quick start
Installation and usage
Implements a recursive traversal of a bone/joint hierarchy for skeletal animation. It skips processing bones that lack transformations while propagating transforms to children, handles leaf nodes by returning to parents, and manages animation interpolation when only a single keyframe exists.
์ค์น
$ install --globalskills.sh
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skills use recursive-bone-hierarchy-traversal-and-animation-calculation