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recursive-bone-hierarchy-traversal-and-animation-calculation

Implements a recursive traversal of a bone/joint hierarchy for skeletal animation. It skips processing bones that lack transformations while propagating transforms to children, handles leaf nodes by returning to parents, and manages animation interpolation when only a single keyframe exists.

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์—…๋ฐ์ดํŠธ๋จ 2026. 3. 13.
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Installation and usage

Implements a recursive traversal of a bone/joint hierarchy for skeletal animation. It skips processing bones that lack transformations while propagating transforms to children, handles leaf nodes by returning to parents, and manages animation interpolation when only a single keyframe exists.

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$ install --globalskills.sh
์‚ฌ์šฉ๋ฒ•

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skills use recursive-bone-hierarchy-traversal-and-animation-calculation