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unity-input-system-migration-for-networked-player-controller

Migrates legacy input handling (Input.GetKey) to Unity's new Input System (InputAction) while preserving state-change detection logic to optimize network traffic and implementing hold-to-fire mechanics.

ECNU-ICALK
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ECNU-ICALK
์—…๋ฐ์ดํŠธ๋จ 2026. 3. 16.
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quick start

Installation and usage

Migrates legacy input handling (Input.GetKey) to Unity's new Input System (InputAction) while preserving state-change detection logic to optimize network traffic and implementing hold-to-fire mechanics.

์„ค์น˜
$ install --globalskills.sh
์‚ฌ์šฉ๋ฒ•

์„ค์น˜ ํ›„ ํ„ฐ๋ฏธ๋„์—์„œ ๋‹ค์Œ ๋ช…๋ น์„ ์‹คํ–‰ํ•˜์—ฌ ์ด ์Šคํ‚ฌ์„ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค:

skills use unity-input-system-migration-for-networked-player-controller