juce-audio-graphics-architect
Advanced JUCE audio DSP, real-time analysis, and interactive graphics for plugin development. Use when building AU/VST3 plugins, adding DSP chains (reverb/delay/physical modeling), implementing FFT or audio-reactive UI, integrating OpenGL/shader visuals or particle systems, or designing layered, animated JUCE interfaces with transparency and shadows. Prefer established third-party JUCE modules or GitHub libraries when they reduce custom code, with license and compatibility checks.
Installation and usage
Advanced JUCE audio DSP, real-time analysis, and interactive graphics for plugin development. Use when building AU/VST3 plugins, adding DSP chains (reverb/delay/physical modeling), implementing FFT or audio-reactive UI, integrating OpenGL/shader visuals or particle systems, or designing layered, animated JUCE interfaces with transparency and shadows. Prefer established third-party JUCE modules or GitHub libraries when they reduce custom code, with license and compatibility checks.
설치 후 터미널에서 다음 명령을 실행하여 이 스킬을 사용할 수 있습니다:
skills use juce-audio-graphics-architect