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recursive-bone-hierarchy-traversal-and-animation-calculation

Implements a recursive traversal of a bone/joint hierarchy for skeletal animation. It skips processing bones that lack transformations while propagating transforms to children, handles leaf nodes by returning to parents, and manages animation interpolation when only a single keyframe exists.

ECNU-ICALK
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ECNU-ICALK
Atualizado 3/13/2026
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304
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quick start

Installation and usage

Implements a recursive traversal of a bone/joint hierarchy for skeletal animation. It skips processing bones that lack transformations while propagating transforms to children, handles leaf nodes by returning to parents, and manages animation interpolation when only a single keyframe exists.

Instalação
$ install --globalskills.sh
Uso

Depois de instalar, você pode usar esta skill executando o seguinte comando no terminal:

skills use recursive-bone-hierarchy-traversal-and-animation-calculation