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forge-shader-grid
Add a procedural anti-aliased grid floor to an SDL3 GPU scene using fwidth()/smoothstep() in the fragment shader. Covers procedural rendering, screen-space derivatives for anti-aliasing, distance fade, and using multiple graphics pipelines in a single render pass.
maintainer
Nebulavenus
Atualizado 3/1/2026
Estrelas
4
Forks
3
quick start
Installation and usage
Add a procedural anti-aliased grid floor to an SDL3 GPU scene using fwidth()/smoothstep() in the fragment shader. Covers procedural rendering, screen-space derivatives for anti-aliasing, distance fade, and using multiple graphics pipelines in a single render pass.
Instalação
$ install --globalskills.sh
Uso
Depois de instalar, você pode usar esta skill executando o seguinte comando no terminal:
skills use forge-shader-grid