m02-resource
CRITICAL: Use for smart pointers and resource management. Triggers: Box, Rc, Arc, Weak, RefCell, Cell, smart pointer, heap allocation, reference counting, RAII, Drop, should I use Box or Rc, when to use Arc vs Rc, 智能指针, 引用计数, 堆分配
CRITICAL: Use for smart pointers and resource management. Triggers: Box, Rc, Arc, Weak, RefCell, Cell, smart pointer, heap allocation, reference counting, RAII, Drop, should I use Box or Rc, when to use Arc vs Rc, 智能指针, 引用计数, 堆分配
App bootstrap and core architecture for end users building a gpui desktop app with Yororen UI (yororen_ui). Use when generating or refactoring main.rs, window setup, global theme, global i18n, assets (UiAsset/CompositeAssetSource), or when creating a new Yororen UI app crate. Not for developing yororen-ui itself.
High-quality app code generation for end users building Rust desktop GUIs with gpui + Yororen UI (yororen_ui). Use when a user asks to build or modify an application using Yororen UI/gpui (e.g., "build a beautiful counter with yororen ui", "add a modal form", "add i18n", "use TextInput/SearchInput/ComboBox"), or when working in a Rust project that depends on yororen_ui. Not for contributing to yororen-ui itself.
TypeScript SDK for ComfyUI server communication (@saintno/comfyui-sdk). Use when building apps that interact with a ComfyUI server - including workflow submission, progress tracking, image retrieval, multi-client pool management, prompt building, and server monitoring. Covers ComfyApi client, CallWrapper for workflow execution, PromptBuilder for workflow mutation, ComfyPool for multi-node distribution, and ext features (ManagerFeature, MonitoringFeature). Install via bun add @saintno/comfyui-sdk or npm install @saintno/comfyui-sdk. Runtime: Bun or Node.js with ws dependency.
Guides creation of ChatGPT Apps with interactive widgets using OpenAI Apps SDK and MCP servers. Use when building ChatGPT custom apps with visual UI components, embedded widgets, or rich interactive experiences. Covers widget architecture, MCP server setup with FastMCP, response metadata, and Developer Mode configuration. NOT when building standard MCP servers without widgets (use building-mcp-servers skill instead).
Build production React Native apps with Expo, navigation, native modules, offline sync, and cross-platform patterns. Use when developing mobile apps, implementing native integrations, or architecting React Native projects.
Build mobile-first responsive layouts with fluid containers, relative units, standard breakpoints, and touch-friendly design that adapts seamlessly across devices. Use this skill when creating or modifying layouts, implementing media queries, defining breakpoints, choosing sizing units, optimizing for mobile devices, or testing UI across screen sizes. Apply when working with responsive design, mobile layouts, tablet views, desktop views, viewport configuration, or any styling that needs to adapt to different screen sizes and device capabilities.
UI/UX 设计情报库:50 种风格、21 套配色、50 组字体搭配、20 类图表、8 个技术栈(React、Next.js、Vue、Svelte、SwiftUI、React Native、Flutter、Tailwind)。动作:plan、build、create、design、implement、review、fix、improve、optimize、enhance、refactor、check UI/UX code。项目:website、landing page、dashboard、admin panel、e-commerce、SaaS、portfolio、blog、mobile app、.html、.tsx、.vue、.svelte。元素:button、modal、navbar、sidebar、card、table、form、chart。风格:glassmorphism、claymorphism、minimalism、brutalism、neumorphism、bento grid、dark mode、responsive、skeuomorphism、flat design。主题:color palette、accessibility、animation、layout、typography、font pairing、spacing、hover、shadow、gradient。
Use when building App Store screenshot pages, generating exportable marketing screenshots for iOS apps, or creating programmatic screenshot generators with Next.js. Triggers on app store, screenshots, marketing assets, html-to-image, phone mockup.
Helps work with UUI services layer including ContextProvider, ApiContext, ModalContext, NotificationContext, and useUuiContext. Use when implementing features that need modals, notifications, API calls, error handling, or routing.
Helps create and modify UUI (EPAM Unified UI) components following established patterns. Use when creating new components, modifying existing components, working with withMods, component props, styling, or component architecture in the UUI library.
Quick-start guide for building JUCE 8 audio plugins with WebView2 UIs on Windows. Covers essential setup, critical member ordering, and step-by-step implementation workflow.
Use the Event class to interact with Flutter's stateful widgets (TextField, ListView, etc.). Covers creating Event objects in state, consuming events with `context.event()`, scrolling lists, changing text fields, and the event lifecycle.
Implement local state persistence using Persistor. Covers creating a custom Persistor class, implementing `readState()`, `persistDifference()`, `deleteState()`, using LocalPersist helper, throttling saves, and pausing/resuming persistence with app lifecycle.
Add the OptimisticUpdate mixin for instant UI feedback before server confirmation. Covers immediate state changes, automatic rollback on failure, and optionally notifying users of rollback.
Creates AsyncRedux (Flutter) asynchronous actions for API calls, database operations, and other async work.
Creates AsyncRedux (Flutter) actions that return null from reduce() to not change the state. Such actions can still do side effects, dispatch other actions, or do nothing.
Checks an AsyncRedux (Flutter) action's completion status using ActionStatus right after the dispatch returns. Use only when you need to know whether an action completed, whether it failed with an error, what error it produced, or how to navigate based on success or failure.
Initialize, setup and configure AsyncRedux in a Flutter app. Use it whenever starting a new AsyncRedux project, or when the user requests.
Access store state in widgets using `context.state`, `context.select()`, and `context.read()`. Covers when to use each method, setting up BuildContext extensions, and optimizing widget rebuilds with selective state access.
Show loading states and handle action failures in widgets. Covers `isWaiting(ActionType)` for spinners, `isFailed(ActionType)` for error states, `exceptionFor(ActionType)` for error messages, and `clearExceptionFor()` to reset failure states.
Implement undo/redo functionality using state observers. Covers recording state history with stateObserver, creating a RecoverStateAction, implementing undo for the full state or partial state, and managing history limits.
Analyze Figma designs and translate them into Flutter code using existing divine_ui components and VineTheme. Use when implementing UI from Figma mockups or when checking if a component already exists before building new. Invoke with /figma-designer.
Comprehensive Flutter API reference guide covering widgets, Material Design, Cupertino, animations, gestures, navigation, state management, and platform integration. Use when developing Flutter applications and needing detailed API knowledge for widgets, layout, styling, animations, platform channels, or any Flutter SDK functionality. Essential for building cross-platform mobile, web, and desktop applications with Flutter.